================
@@ -0,0 +1,143 @@
+; RUN: opt -S -scalarizer -dxil-op-lower 
-mtriple=dxil-pc-shadermodel6.3-library < %s | FileCheck %s
+
+; Test that for scalar values, WaveActiveMax maps down to the DirectX op
+
+define noundef half @wave_active_max_half(half noundef %expr) {
+entry:
+; CHECK: call half @dx.op.waveActiveOp.f16(i32 119, half %expr, i8 3, i8 0)
----------------
inbelic wrote:

Yep, it should be consistent with DXC. That is my mistake, I believe I missed 
this op when transferring them over.

https://github.com/llvm/llvm-project/pull/123428
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