jhuber6 wrote:

> > Surfaces and textures are being phased out of CUDA as far as I can tell, so 
> > I wasn't sure how relevant it was (since we can use 
> > `--no-offload-new-driver` as a workaround for now). CUDA clang doesn't even 
> > handle surfaces, and as far as I can tell the old `cudaRegisterSurface` 
> > functions are just totally missing.
> 
> Not phased out. Nvidia is trying to evolve the interfaces but will have to 
> support the old ones for years to come.

If it's a blocker I can try to find a way to work around it. I don't think I 
found a single runtime test for it, so I figured it's hardly used.

https://github.com/llvm/llvm-project/pull/123359
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