================ @@ -4883,6 +4882,12 @@ def HLSLRadians : LangBuiltin<"HLSL_LANG"> { let Prototype = "void(...)"; } +def HLSLBufferUpdateCounter : LangBuiltin<"HLSL_LANG"> { + let Spellings = ["__builtin_hlsl_buffer_update_counter"]; + let Attributes = [NoThrow]; + let Prototype = "uint32_t(...)"; ---------------- tex3d wrote:
Why does this look like it's overloaded? Shouldn't this have a specific signature like `"uint32_t(__hlsl_resource_t, int)"`? https://github.com/llvm/llvm-project/pull/114148 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits