================ @@ -0,0 +1,113 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s --enable-var-scope + +// CHECK-LABEL: define void {{.*}}arr_assign1 +// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4 +// CHECK: [[Arr2:%.*]] = alloca [2 x i32], align 4 +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false) +// CHECK: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false) +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false) +// CHECK: ret void +void arr_assign1() { + int Arr[2] = {0, 1}; + int Arr2[2] = {0, 0}; + Arr = Arr2; +} + +// CHECK-LABEL: define void {{.*}}arr_assign2 +// CHECK: [[Arr:%.*]] = alloca [2 x i32], align 4 +// CHECK: [[Arr2:%.*]] = alloca [2 x i32], align 4 +// CHECK: [[Arr3:%.*]] = alloca [2 x i32], align 4 +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 {{@.*}}, i32 8, i1 false) +// CHECK: call void @llvm.memset.p0.i32(ptr align 4 [[Arr2]], i8 0, i32 8, i1 false) +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr3]], ptr align 4 {{@.*}}, i32 8, i1 false) +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr2]], ptr align 4 [[Arr3]], i32 8, i1 false) +// CHECK: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Arr]], ptr align 4 [[Arr2]], i32 8, i1 false) +// CHECK: ret void ---------------- llvm-beanz wrote:
We should either have a `CHECK-NEXT` or `CHECK-NOT` to prevent this from succeeding if say an extra memcpy gets emitted, and maybe a `CHECK-NOT: alloca` after the last expected allocation to ensure we don't allocate any temporaries. https://github.com/llvm/llvm-project/pull/109323 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits