================
@@ -1073,6 +1073,36 @@ static llvm::StringRef 
canonicalizePlatformName(llvm::StringRef Platform) {
              .Case("ShaderModel", "shadermodel")
              .Default(Platform);
 }
+static std::vector<llvm::StringRef> equivalentPlatformNames(llvm::StringRef 
Platform) {
----------------
ian-twilightcoder wrote:

Oh whoops, I forgot to change that when I switched to a vector! I think it's 
probably best to keep this in the `.td` file

https://github.com/llvm/llvm-project/pull/105855
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