================ @@ -3648,35 +3648,38 @@ PathDiagnosticPieceRef MallocBugVisitor::VisitNode(const ExplodedNode *N, return nullptr; } - // See if we're releasing memory while inlining a destructor - // (or one of its callees). This turns on various common - // false positive suppressions. - bool FoundAnyDestructor = false; - for (const LocationContext *LC = CurrentLC; LC; LC = LC->getParent()) { - if (const auto *DD = dyn_cast<CXXDestructorDecl>(LC->getDecl())) { - if (isReferenceCountingPointerDestructor(DD)) { - // This immediately looks like a reference-counting destructor. - // We're bad at guessing the original reference count of the object, - // so suppress the report for now. - BR.markInvalid(getTag(), DD); - } else if (!FoundAnyDestructor) { - assert(!ReleaseDestructorLC && + // See if we're releasing memory while inlining a destructor or + // functions that decrement reference counters (or one of its callees). + // This turns on various common false positive suppressions. + bool FoundAnyReleaseFunction = false; + for (const LocationContext *LC = CurrentLC; LC; LC = LC->getParent()) { + if (const auto *DD = dyn_cast<CXXDestructorDecl>(LC->getDecl())) { + if (isReferenceCountingPointerDestructor(DD)) { + // This immediately looks like a reference-counting destructor. + // We're bad at guessing the original reference count of the + // object, so suppress the report for now. + BR.markInvalid(getTag(), DD); + continue; + } + } + + if (!FoundAnyReleaseFunction) { ---------------- NagyDonat wrote:
The trickery with this boolean `FoundAny` is just useless cruft now, because `ReleaseFunctionLC` will always be equal to `CurrentLC` (unless we hit the `continue` after the `markInvalid()` call, but that case is irrelevant). Previously the `for` loop was walking upwards on the call stack, looking for the innermost destructor call that contained the `free()` call -- now you immediately bind `ReleaseFunctionLC` in the first iteration of the loop. This means that while your change can suppress more reports in situation where the call stack doesn't contain a destructor, it can also reduce the amount of suppression in cases where instead of a destructor stack frame it will look for the atomic ops only in the stack frame that directly contains the `free()` This means that the suppression will no longer work for something like ```cpp SmartPointr::~SmartPointr() { if (__c11_atomic_fetch_sub(refcount, 1, memory_order_relaxed) == 1) release_resources(); } void SmartPointr::release_resources() { free(buffer); // probably some additional cleanup happens here } ``` because the old code would've set `ReleaseDestructorLC` to the stack frame of the destructor `~SmartPointr()` (and finds that it contains an atomic subtraction call), while the new code sets `ReleaseFunctionLC` to `release_resources()` which presumably doesn't use atomic add/sub. (By the way, please add a testcase that tests this situation -- I'm a bit surprised that we don't already have a test like this. Note that I used the distorted name `SmartPointr` to avoid the other heuristic which checks the class name.) I think this loss of suppression may be "acceptable collateral damage" for your change, but you should think about it and perhaps consider alternative solutions. (E.g. you could initialize `ReleaseFunctionLC` to `CurrentLC`, but then if you find a destructor on the stack, then you switch to using that (innermost) destructor as `ReleaseFunctionLC`.) https://github.com/llvm/llvm-project/pull/104599 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits