================
@@ -6155,6 +6155,53 @@ class BTFTagAttributedType : public Type, public 
llvm::FoldingSetNode {
   }
 };
 
+class HLSLAttributedResourceType : public Type, public llvm::FoldingSetNode {
+public:
+  struct Attributes {
+    // Data gathered from HLSL resource attributes
+    uint8_t ResourceClass; // maps to llvm::dxil::ResourceClass
+    uint8_t IsROV : 1;
+    Attributes(uint8_t RC, bool rov) : ResourceClass(RC), IsROV(rov) {}
+    Attributes() : Attributes(0, 0) {}
----------------
hekota wrote:

I want to make sure that the struct is always zero-initialized. Is there some 
attribute or trick I can add here to make sure of that, other than the default 
constructor? I know I can zero-initialize by assigning `= {}` when it is 
declared as variable and there is probably going to be just a single place 
where we need to do that so maybe this is not really necessary.

https://github.com/llvm/llvm-project/pull/106181
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