================ @@ -0,0 +1,37 @@ +// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -o - -disable-llvm-passes %s | FileCheck %s + +// Verify that no per variable _Init_thread instructions are emitted for non-trivial static locals +// These would normally be emitted by the MicrosoftCXXABI, but the DirectX backend should exlude them +// Instead, check for the guardvar oparations that should protect the constructor initialization should +// only take place once. + +RWBuffer<int> buf[10]; + +void InitBuf(RWBuffer<int> buf) { + for (unsigned i; i < 100; i++) ---------------- damyanp wrote:
FWIW, DXC emits an error for this line: https://godbolt.org/z/5dT7o8fsh Changing it to `unsigned int` makes it happy, but it seems neither compiler minds that `i` is uninitialized, which is interesting! https://github.com/llvm/llvm-project/pull/106096 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits