https://github.com/shiltian created https://github.com/llvm/llvm-project/pull/104661
Clang uses a long-time special handling of the case where 3 element vector loads and stores are performed as 4 element, and then a shufflevector is used to extract the used elements. Odd sized vector codegen should now work reasonably well. This patch removes this special handling, as well as the compiler argument `-fpreserve-vec3-type`. >From b9ccd96dfda953ed9f04f7c5609418eda6b781e2 Mon Sep 17 00:00:00 2001 From: Shilei Tian <i...@tianshilei.me> Date: Fri, 16 Aug 2024 23:47:45 -0400 Subject: [PATCH] [Clang] Remove 3-element vector load and store special handling Clang uses a long-time special handling of the case where 3 element vector loads and stores are performed as 4 element, and then a shufflevector is used to extract the used elements. Odd sized vector codegen should now work reasonably well. This patch removes this special handling, as well as the compiler argument `-fpreserve-vec3-type`. --- clang/include/clang/Basic/CodeGenOptions.def | 3 -- clang/include/clang/Driver/Options.td | 4 --- clang/lib/CodeGen/CGExpr.cpp | 35 ------------------- clang/test/CodeGen/alignment.c | 2 +- clang/test/CodeGen/arm-abi-vector.c | 2 +- clang/test/CodeGen/arm64-abi-vector.c | 3 +- .../test/CodeGen/builtins-elementwise-math.c | 13 +++---- clang/test/CodeGenOpenCL/amdgpu-alignment.cl | 28 +++++++-------- clang/test/CodeGenOpenCL/preserve_vec3.cl | 2 +- clang/test/CodeGenOpenCL/vectorLoadStore.cl | 3 +- clang/test/CodeGenOpenCL/vector_literals.cl | 3 +- 11 files changed, 26 insertions(+), 72 deletions(-) diff --git a/clang/include/clang/Basic/CodeGenOptions.def b/clang/include/clang/Basic/CodeGenOptions.def index 09e892d6d4defe..cdd7b60caaf28d 100644 --- a/clang/include/clang/Basic/CodeGenOptions.def +++ b/clang/include/clang/Basic/CodeGenOptions.def @@ -405,9 +405,6 @@ CODEGENOPT(StrictReturn, 1, 1) /// Whether emit pseudo probes for sample pgo profile collection. CODEGENOPT(PseudoProbeForProfiling, 1, 0) -/// Whether 3-component vector type is preserved. -CODEGENOPT(PreserveVec3Type, 1, 0) - CODEGENOPT(NoPLT, 1, 0) /// Whether to emit all vtables diff --git a/clang/include/clang/Driver/Options.td b/clang/include/clang/Driver/Options.td index cfd9e595c55178..f6486ebd6811b6 100644 --- a/clang/include/clang/Driver/Options.td +++ b/clang/include/clang/Driver/Options.td @@ -8026,10 +8026,6 @@ def fhlsl_strict_availability : Flag<["-"], "fhlsl-strict-availability">, Group<hlsl_Group>, MarshallingInfoFlag<LangOpts<"HLSLStrictAvailability">>; -def fpreserve_vec3_type : Flag<["-"], "fpreserve-vec3-type">, - HelpText<"Preserve 3-component vector type">, - MarshallingInfoFlag<CodeGenOpts<"PreserveVec3Type">>, - ImpliedByAnyOf<[hlsl.KeyPath]>; def fwchar_type_EQ : Joined<["-"], "fwchar-type=">, HelpText<"Select underlying type for wchar_t">, Values<"char,short,int">, diff --git a/clang/lib/CodeGen/CGExpr.cpp b/clang/lib/CodeGen/CGExpr.cpp index 48d9a3b8a5acb3..1027fcb4130cf1 100644 --- a/clang/lib/CodeGen/CGExpr.cpp +++ b/clang/lib/CodeGen/CGExpr.cpp @@ -1967,23 +1967,6 @@ llvm::Value *CodeGenFunction::EmitLoadOfScalar(Address Addr, bool Volatile, return EmitFromMemory(V, Ty); } - - // Handle vectors of size 3 like size 4 for better performance. - const llvm::Type *EltTy = Addr.getElementType(); - const auto *VTy = cast<llvm::FixedVectorType>(EltTy); - - if (!CGM.getCodeGenOpts().PreserveVec3Type && VTy->getNumElements() == 3) { - - llvm::VectorType *vec4Ty = - llvm::FixedVectorType::get(VTy->getElementType(), 4); - Address Cast = Addr.withElementType(vec4Ty); - // Now load value. - llvm::Value *V = Builder.CreateLoad(Cast, Volatile, "loadVec4"); - - // Shuffle vector to get vec3. - V = Builder.CreateShuffleVector(V, ArrayRef<int>{0, 1, 2}, "extractVec"); - return EmitFromMemory(V, Ty); - } } // Atomic operations have to be done on integral types. @@ -2111,24 +2094,6 @@ void CodeGenFunction::EmitStoreOfScalar(llvm::Value *Value, Address Addr, Addr = Addr.withPointer(Builder.CreateThreadLocalAddress(GV), NotKnownNonNull); - llvm::Type *SrcTy = Value->getType(); - if (const auto *ClangVecTy = Ty->getAs<VectorType>()) { - auto *VecTy = dyn_cast<llvm::FixedVectorType>(SrcTy); - if (!CGM.getCodeGenOpts().PreserveVec3Type) { - // Handle vec3 special. - if (VecTy && !ClangVecTy->isExtVectorBoolType() && - cast<llvm::FixedVectorType>(VecTy)->getNumElements() == 3) { - // Our source is a vec3, do a shuffle vector to make it a vec4. - Value = Builder.CreateShuffleVector(Value, ArrayRef<int>{0, 1, 2, -1}, - "extractVec"); - SrcTy = llvm::FixedVectorType::get(VecTy->getElementType(), 4); - } - if (Addr.getElementType() != SrcTy) { - Addr = Addr.withElementType(SrcTy); - } - } - } - Value = EmitToMemory(Value, Ty); LValue AtomicLValue = diff --git a/clang/test/CodeGen/alignment.c b/clang/test/CodeGen/alignment.c index b70297a3898979..b3bfce3c81f90e 100644 --- a/clang/test/CodeGen/alignment.c +++ b/clang/test/CodeGen/alignment.c @@ -45,7 +45,7 @@ void test3(packedfloat3 *p) { *p = (packedfloat3) { 3.2f, 2.3f, 0.1f }; } // CHECK: @test3( -// CHECK: store <4 x float> {{.*}}, align 4 +// CHECK: store <3 x float> {{.*}}, align 4 // CHECK: ret void diff --git a/clang/test/CodeGen/arm-abi-vector.c b/clang/test/CodeGen/arm-abi-vector.c index c2a8902007980b..7f0cc4bcb0cd85 100644 --- a/clang/test/CodeGen/arm-abi-vector.c +++ b/clang/test/CodeGen/arm-abi-vector.c @@ -194,7 +194,7 @@ double varargs_vec_3s(int fixed, ...) { // APCS-GNU: [[VAR:%.*]] = alloca <3 x i16>, align 8 // APCS-GNU: [[AP:%.*]] = load ptr, // APCS-GNU: [[AP_NEXT:%.*]] = getelementptr inbounds i8, ptr [[AP]], i32 8 -// APCS-GNU: [[VEC:%.*]] = load <4 x i16>, ptr [[AP]], align 4 +// APCS-GNU: [[VEC:%.*]] = load <3 x i16>, ptr [[AP]], align 4 // ANDROID: varargs_vec_3s // ANDROID: alloca <3 x i16>, align 8 // ANDROID: [[AP_ALIGN:%.*]] = call ptr @llvm.ptrmask.p0.i32(ptr {{%.*}}, i32 -8) diff --git a/clang/test/CodeGen/arm64-abi-vector.c b/clang/test/CodeGen/arm64-abi-vector.c index 81e42315c883bd..17dc3da8b8fbc2 100644 --- a/clang/test/CodeGen/arm64-abi-vector.c +++ b/clang/test/CodeGen/arm64-abi-vector.c @@ -415,8 +415,7 @@ double fixed_5i(__int5 *in) { __attribute__((noinline)) double args_vec_3d(int fixed, __double3 c3) { // CHECK: args_vec_3d - // CHECK: [[LOAD:%.*]] = load <4 x double>, ptr {{%.*}} - // CHECK: shufflevector <4 x double> [[LOAD]], <4 x double> poison, <3 x i32> <i32 0, i32 1, i32 2> + // CHECK: [[LOAD:%.*]] = load <3 x double>, ptr {{%.*}} double sum = fixed; sum = sum + c3.x + c3.y; return sum; diff --git a/clang/test/CodeGen/builtins-elementwise-math.c b/clang/test/CodeGen/builtins-elementwise-math.c index 8fb52992c0fe68..fe7942d1acab7d 100644 --- a/clang/test/CodeGen/builtins-elementwise-math.c +++ b/clang/test/CodeGen/builtins-elementwise-math.c @@ -343,7 +343,7 @@ void test_builtin_elementwise_min(float f1, float f2, double d1, double d2, void test_builtin_elementwise_bitreverse(si8 vi1, si8 vi2, long long int i1, long long int i2, short si, _BitInt(31) bi1, _BitInt(31) bi2) { - + // CHECK: [[I1:%.+]] = load i64, ptr %i1.addr, align 8 // CHECK-NEXT: call i64 @llvm.bitreverse.i64(i64 [[I1]]) @@ -839,13 +839,10 @@ void test_builtin_elementwise_fma(float f32, double f64, // FIXME: Are we really still doing the 3 vector load workaround - // CHECK: [[V3F64_LOAD_0:%.+]] = load <4 x double>, ptr %v3f64.addr - // CHECK-NEXT: [[V3F64_0:%.+]] = shufflevector - // CHECK-NEXT: [[V3F64_LOAD_1:%.+]] = load <4 x double>, ptr %v3f64.addr - // CHECK-NEXT: [[V3F64_1:%.+]] = shufflevector - // CHECK-NEXT: [[V3F64_LOAD_2:%.+]] = load <4 x double>, ptr %v3f64.addr - // CHECK-NEXT: [[V3F64_2:%.+]] = shufflevector - // CHECK-NEXT: call <3 x double> @llvm.fma.v3f64(<3 x double> [[V3F64_0]], <3 x double> [[V3F64_1]], <3 x double> [[V3F64_2]]) + // CHECK: [[V3F64_LOAD_0:%.+]] = load <3 x double>, ptr %v3f64.addr + // CHECK-NEXT: [[V3F64_LOAD_1:%.+]] = load <3 x double>, ptr %v3f64.addr + // CHECK-NEXT: [[V3F64_LOAD_2:%.+]] = load <3 x double>, ptr %v3f64.addr + // CHECK-NEXT: call <3 x double> @llvm.fma.v3f64(<3 x double> [[V3F64_LOAD_0]], <3 x double> [[V3F64_LOAD_1]], <3 x double> [[V3F64_LOAD_2]]) v3f64 = __builtin_elementwise_fma(v3f64, v3f64, v3f64); // CHECK: [[F64_0:%.+]] = load double, ptr %f64.addr diff --git a/clang/test/CodeGenOpenCL/amdgpu-alignment.cl b/clang/test/CodeGenOpenCL/amdgpu-alignment.cl index 8f57713fe1f041..52a5d01588875f 100644 --- a/clang/test/CodeGenOpenCL/amdgpu-alignment.cl +++ b/clang/test/CodeGenOpenCL/amdgpu-alignment.cl @@ -94,43 +94,43 @@ typedef double __attribute__((ext_vector_type(16))) double16; // CHECK-LABEL: @local_memory_alignment_global( // CHECK: store volatile i8 0, ptr addrspace(3) @local_memory_alignment_global.lds_i8, align 1 // CHECK: store volatile <2 x i8> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2i8, align 2 -// CHECK: store volatile <4 x i8> <i8 0, i8 0, i8 0, i8 undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3i8, align 4 +// CHECK: store volatile <3 x i8> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3i8, align 4 // CHECK: store volatile <4 x i8> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4i8, align 4 // CHECK: store volatile <8 x i8> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8i8, align 8 // CHECK: store volatile <16 x i8> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16i8, align 16 // CHECK: store volatile i16 0, ptr addrspace(3) @local_memory_alignment_global.lds_i16, align 2 // CHECK: store volatile <2 x i16> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2i16, align 4 -// CHECK: store volatile <4 x i16> <i16 0, i16 0, i16 0, i16 undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3i16, align 8 +// CHECK: store volatile <3 x i16> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3i16, align 8 // CHECK: store volatile <4 x i16> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4i16, align 8 // CHECK: store volatile <8 x i16> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8i16, align 16 // CHECK: store volatile <16 x i16> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16i16, align 32 // CHECK: store volatile i32 0, ptr addrspace(3) @local_memory_alignment_global.lds_i32, align 4 // CHECK: store volatile <2 x i32> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2i32, align 8 -// CHECK: store volatile <4 x i32> <i32 0, i32 0, i32 0, i32 undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3i32, align 16 +// CHECK: store volatile <3 x i32> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3i32, align 16 // CHECK: store volatile <4 x i32> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4i32, align 16 // CHECK: store volatile <8 x i32> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8i32, align 32 // CHECK: store volatile <16 x i32> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16i32, align 64 // CHECK: store volatile i64 0, ptr addrspace(3) @local_memory_alignment_global.lds_i64, align 8 // CHECK: store volatile <2 x i64> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2i64, align 16 -// CHECK: store volatile <4 x i64> <i64 0, i64 0, i64 0, i64 undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3i64, align 32 +// CHECK: store volatile <3 x i64> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3i64, align 32 // CHECK: store volatile <4 x i64> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4i64, align 32 // CHECK: store volatile <8 x i64> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8i64, align 64 // CHECK: store volatile <16 x i64> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16i64, align 128 // CHECK: store volatile half 0xH0000, ptr addrspace(3) @local_memory_alignment_global.lds_f16, align 2 // CHECK: store volatile <2 x half> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2f16, align 4 -// CHECK: store volatile <4 x half> <half 0xH0000, half 0xH0000, half 0xH0000, half undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3f16, align 8 +// CHECK: store volatile <3 x half> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3f16, align 8 // CHECK: store volatile <4 x half> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4f16, align 8 // CHECK: store volatile <8 x half> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8f16, align 16 // CHECK: store volatile <16 x half> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16f16, align 32 // CHECK: store volatile float 0.000000e+00, ptr addrspace(3) @local_memory_alignment_global.lds_f32, align 4 // CHECK: store volatile <2 x float> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2f32, align 8 -// CHECK: store volatile <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3f32, align 16 +// CHECK: store volatile <3 x float> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3f32, align 16 // CHECK: store volatile <4 x float> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4f32, align 16 // CHECK: store volatile <8 x float> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8f32, align 32 // CHECK: store volatile <16 x float> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16f32, align 64 // CHECK: store volatile double 0.000000e+00, ptr addrspace(3) @local_memory_alignment_global.lds_f64, align 8 // CHECK: store volatile <2 x double> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v2f64, align 16 -// CHECK: store volatile <4 x double> <double 0.000000e+00, double 0.000000e+00, double 0.000000e+00, double undef>, ptr addrspace(3) @local_memory_alignment_global.lds_v3f64, align 32 +// CHECK: store volatile <3 x double> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v3f64, align 32 // CHECK: store volatile <4 x double> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v4f64, align 32 // CHECK: store volatile <8 x double> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v8f64, align 64 // CHECK: store volatile <16 x double> zeroinitializer, ptr addrspace(3) @local_memory_alignment_global.lds_v16f64, align 128 @@ -381,43 +381,43 @@ kernel void local_memory_alignment_arg( // CHECK: store volatile i8 0, ptr addrspace(5) %arraydecay, align 1 // CHECK: store volatile <2 x i8> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 2 -// CHECK: store volatile <4 x i8> <i8 0, i8 0, i8 0, i8 undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 +// CHECK: store volatile <3 x i8> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 // CHECK: store volatile <4 x i8> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 // CHECK: store volatile <8 x i8> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <16 x i8> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile i16 0, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 2 // CHECK: store volatile <2 x i16> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 -// CHECK: store volatile <4 x i16> <i16 0, i16 0, i16 0, i16 undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 +// CHECK: store volatile <3 x i16> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <4 x i16> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <8 x i16> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <16 x i16> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile i32 0, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 // CHECK: store volatile <2 x i32> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 -// CHECK: store volatile <4 x i32> <i32 0, i32 0, i32 0, i32 undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 +// CHECK: store volatile <3 x i32> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <4 x i32> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <8 x i32> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <16 x i32> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 64 // CHECK: store volatile i64 0, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <2 x i64> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 -// CHECK: store volatile <4 x i64> <i64 0, i64 0, i64 0, i64 undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 +// CHECK: store volatile <3 x i64> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <4 x i64> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <8 x i64> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 64 // CHECK: store volatile <16 x i64> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 128 // CHECK: store volatile half 0xH0000, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 2 // CHECK: store volatile <2 x half> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 -// CHECK: store volatile <4 x half> <half 0xH0000, half 0xH0000, half 0xH0000, half undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 +// CHECK: store volatile <3 x half> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <4 x half> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <8 x half> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <16 x half> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile float 0.000000e+00, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 4 // CHECK: store volatile <2 x float> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 -// CHECK: store volatile <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 +// CHECK: store volatile <3 x float> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <4 x float> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 // CHECK: store volatile <8 x float> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <16 x float> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 64 // CHECK: store volatile double 0.000000e+00, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 8 // CHECK: store volatile <2 x double> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 16 -// CHECK: store volatile <4 x double> <double 0.000000e+00, double 0.000000e+00, double 0.000000e+00, double undef>, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 +// CHECK: store volatile <3 x double> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <4 x double> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 32 // CHECK: store volatile <8 x double> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 64 // CHECK: store volatile <16 x double> zeroinitializer, ptr addrspace(5) %arraydecay{{[0-9]+}}, align 128 diff --git a/clang/test/CodeGenOpenCL/preserve_vec3.cl b/clang/test/CodeGenOpenCL/preserve_vec3.cl index 19f0cdff60a9d6..8c89e1651edc11 100644 --- a/clang/test/CodeGenOpenCL/preserve_vec3.cl +++ b/clang/test/CodeGenOpenCL/preserve_vec3.cl @@ -1,4 +1,4 @@ -// RUN: %clang_cc1 %s -emit-llvm -o - -triple spir-unknown-unknown -fpreserve-vec3-type | FileCheck %s +// RUN: %clang_cc1 %s -emit-llvm -o - -triple spir-unknown-unknown | FileCheck %s typedef char char3 __attribute__((ext_vector_type(3))); typedef char char8 __attribute__((ext_vector_type(8))); diff --git a/clang/test/CodeGenOpenCL/vectorLoadStore.cl b/clang/test/CodeGenOpenCL/vectorLoadStore.cl index 7f8992929b4890..97f694788f7533 100644 --- a/clang/test/CodeGenOpenCL/vectorLoadStore.cl +++ b/clang/test/CodeGenOpenCL/vectorLoadStore.cl @@ -8,7 +8,8 @@ typedef float float4 __attribute((ext_vector_type(4))); // Check for optimized vec3 load/store which treats vec3 as vec4. void foo(char3 *P, char3 *Q) { *P = *Q; - // CHECK: %{{.*}} = shufflevector <4 x i8> %{{.*}}, <4 x i8> poison, <3 x i32> <i32 0, i32 1, i32 2> + // CHECK: %{{.*}} = load <3 x i8>, ptr addrspace(4) %{{.*}}, align 4 + // CHECK: store <3 x i8> %{{.*}}, ptr addrspace(4) %{{.*}}, align 4 } // CHECK: define{{.*}} spir_func void @alignment() diff --git a/clang/test/CodeGenOpenCL/vector_literals.cl b/clang/test/CodeGenOpenCL/vector_literals.cl index f69f339ca99aaf..efe240ade111ab 100644 --- a/clang/test/CodeGenOpenCL/vector_literals.cl +++ b/clang/test/CodeGenOpenCL/vector_literals.cl @@ -42,8 +42,7 @@ void vector_literals_valid() { //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> <i32 3, i32 3, i32 undef, i32 undef>, <4 x i32> <i32 0, i32 1, i32 4, i32 5> int4 a_2_2 = (int4)((int2)(1, 2), (int2)(3)); - //CHECK: store <4 x i32> <i32 2, i32 3, i32 4, i32 undef>, ptr - //CHECK: shufflevector <4 x i32> %{{.+}}, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2> + //CHECK: store <3 x i32> <i32 2, i32 3, i32 4>, ptr //CHECK: shufflevector <3 x i32> %{{.+}}, <3 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 poison> //CHECK: shufflevector <4 x i32> <i32 1, i32 poison, i32 poison, i32 poison>, <4 x i32> %{{.+}}, <4 x i32> <i32 0, i32 4, i32 5, i32 6> int4 a_1_3 = (int4)(1, (int3)(2, 3, 4)); _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits