Wouldn't it be better to introduce a __libcpp_thread_nanosleep() API call here?
I bumped into a similar issue with a custom thread implementation and have a downstream patch like that. Cheers, / Asiri On 7 Jan 2017 2:59 a.m., "Saleem Abdulrasool via cfe-commits" < cfe-commits@lists.llvm.org> wrote: Author: compnerd Date: Fri Jan 6 20:48:30 2017 New Revision: 291331 URL: http://llvm.org/viewvc/llvm-project?rev=291331&view=rev Log: thread: implement sleep_for on Windows Windows does not provide an implementation of `nanosleep`. Round up the time duration to the nearest ms and use `Sleep`. Although this may over-sleep, there is no hard real-time guarantee on the wake, so sleeping a bit more is better than under-sleeping as it within the specification. Modified: libcxx/trunk/src/thread.cpp Modified: libcxx/trunk/src/thread.cpp URL: http://llvm.org/viewvc/llvm-project/libcxx/trunk/src/ thread.cpp?rev=291331&r1=291330&r2=291331&view=diff ============================================================ ================== --- libcxx/trunk/src/thread.cpp (original) +++ libcxx/trunk/src/thread.cpp Fri Jan 6 20:48:30 2017 @@ -117,6 +117,12 @@ sleep_for(const chrono::nanoseconds& ns) using namespace chrono; if (ns > nanoseconds::zero()) { +#if defined(_LIBCPP_WIN32API) + milliseconds ms = duration_cast<milliseconds>(ns); + if (ns > duration_cast<nanoseconds>(ms)) + ++ms; + Sleep(ms.count()); +#else seconds s = duration_cast<seconds>(ns); timespec ts; typedef decltype(ts.tv_sec) ts_sec; @@ -134,6 +140,7 @@ sleep_for(const chrono::nanoseconds& ns) while (nanosleep(&ts, &ts) == -1 && errno == EINTR) ; +#endif } } _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits
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