Artem-B wrote:

> This method of compilation is not like CUDA, so we can't target all the GPUs 
> at the same time.

I think this is the key fact I was missing. If the patch is only for a 
standalone compilation which does not do multi-GPU compilation in principle, 
then your approach makes sense.

I was arguing from the normal offloading which does have ability to target 
multiple GPUs.


https://github.com/llvm/llvm-project/pull/79373
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