================ @@ -0,0 +1,104 @@ +//===- TaggedUnionModeling.h -------------------------------------*- C++ -*-==// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CLANG_LIB_STATICANALYZER_CHECKER_VARIANTLIKETYPEMODELING_H +#define LLVM_CLANG_LIB_STATICANALYZER_CHECKER_VARIANTLIKETYPEMODELING_H + +#include "clang/StaticAnalyzer/Checkers/BuiltinCheckerRegistration.h" +#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" +#include "clang/StaticAnalyzer/Core/Checker.h" +#include "clang/StaticAnalyzer/Core/CheckerManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CallDescription.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" +#include "llvm/ADT/FoldingSet.h" +#include <numeric> + +namespace clang { +namespace ento { +namespace tagged_union_modeling { + +// The implementation of all these functions can be found in the file +// StdVariantChecker.cpp under the same directory as this file. +CallEventRef<> getCaller(const CallEvent &Call, CheckerContext &C); +bool isCopyConstructorCall(const CallEvent &Call); +bool isCopyAssignmentCall(const CallEvent &Call); +bool isMoveAssignmentCall(const CallEvent &Call); +bool isMoveConstructorCall(const CallEvent &Call); +bool isStdType(const Type *Type, const std::string &TypeName); +bool isStdVariant(const Type *Type); +bool calledFromSystemHeader(const CallEvent &Call, CheckerContext &C); + +// When invalidating regions, we also have to follow that by invalidating the +// corresponding custom data in the program state. +template <class TypeMap> +ProgramStateRef +removeInformationStoredForDeadInstances(const CallEvent *Call, + ProgramStateRef State, + ArrayRef<const MemRegion *> Regions) { + // If we do not know anything about the call we shall not continue. + // If the call is happens within a system header it is implementation detail. + // We should not take it into consideration. + if (!Call || Call->isInSystemHeader()) + return State; + + for (const MemRegion *Region : Regions) + State = State->remove<TypeMap>(Region); + + return State; +} + +template <class TypeMap> +void handleConstructorAndAssignment(const CallEvent &Call, CheckerContext &C, + const SVal &ThisSVal) { ---------------- spaits wrote:
There is going to be an std::any checker. There is shared code between the two. The value constructors and assignment operators are handled the same way. My plan for later is to develop a something frameworkish to handle all union like types. https://github.com/llvm/llvm-project/pull/66481 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits