jayfoad wrote:

> > > I've just tested this on 10000 graphics shaders and it seems to make no 
> > > difference at all. I tried gfx900 and gfx1100. Can anyone else from the 
> > > graphics team confirm this?
> > 
> > 
> > I can confirm no difference on gfx1102
> 
> gfx11 is the same as gfx10, it just bails because of the VOP3 literal 
> support. This is strange for gfx9. Do these shaders use -O2 or -O3?
I just use the default which is supposed to be -O2.

https://github.com/llvm/llvm-project/pull/67878
_______________________________________________
cfe-commits mailing list
cfe-commits@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits

Reply via email to