dyung added a comment. In D91000#4099657 <https://reviews.llvm.org/D91000#4099657>, @whisperity wrote:
> Ping @dyung, it looks like you're the owner of the relevant build-bot. I > can't find any information what `x86_64-sie` is... > > Meanwhile, it seems my attempt at fix is not actually fixing anything, I'm > trying to figure out how to at least disable the check on this specific > architecture. The rest of the architectures seem to be passing normally as > expected. Something must be special within Clang's default environment or > compiler configuration... Sorry responses from me might be delayed today as I am on holiday, but that build bot builds with PS4 as the default target. This is the cmake line that is used: cmake ../llvm-project/llvm -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DCMAKE_BUILD_TYPE=Release -DCLANG_ENABLE_ARCMT=OFF -DCLANG_ENABLE_CLANGD=OFF -DLLVM_BUILD_RUNTIME=OFF -DLLVM_CCACHE_BUILD=ON -DLLVM_INCLUDE_EXAMPLES=OFF -DLLVM_DEFAULT_TARGET_TRIPLE=x86_64-scei-ps4 -DLLVM_ENABLE_ASSERTIONS=ON '-DLLVM_LIT_ARGS=--verbose -j100' -DLLVM_TARGETS_TO_BUILD=X86 -DLLVM_USE_LINKER=gold '-DLLVM_ENABLE_PROJECTS=clang;cross-project-tests;llvm;clang-tools-extra;lld' -GNinja Hopefully this can help you to reproduce the problem. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D91000/new/ https://reviews.llvm.org/D91000 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits