ChuanqiXu added inline comments.

================
Comment at: clang/lib/Sema/SemaModule.cpp:282
+  StringRef FirstComponentName = Path[0].first->getName();
+  if (!getSourceManager().isInSystemHeader(Path[0].second) &&
+      (FirstComponentName == "std" ||
----------------
erichkeane wrote:
> ChuanqiXu wrote:
> > aaron.ballman wrote:
> > > ChuanqiXu wrote:
> > > > cor3ntin wrote:
> > > > > ChuanqiXu wrote:
> > > > > > std modules should be irreverent with system headers; The intuition 
> > > > > > of the wording should be that the users can't declare modules like 
> > > > > > `std` or `std.compat` to avoid possible conflicting. The approach I 
> > > > > > imaged may be add a new compilation flags (call it `-fstd-modules`) 
> > > > > > now. And if the compiler found a `std` module declaration without 
> > > > > > `-fstd-modules`, emit an error.  
> > > > > > 
> > > > > > For now, I think we can skip the check for `-fstd-modules` and add 
> > > > > > it back when we starts to support std modules actually.
> > > > > The idea is that standard modules are built from system 
> > > > > directories... it seems a better heuristic than adding a flag for the 
> > > > > purpose of 1 diagnostics ( maybe some other system library could in 
> > > > > theory export std with no warning, but I'm not super worried about 
> > > > > that being a concern in practice)
> > > > > The idea is that standard modules are built from system directories...
> > > > 
> > > > This is not true. For example, if someday libc++ supports std modules, 
> > > > then we need to build the std modules in our working directory, which 
> > > > is not system directories. And **ideally**, we would distribute and 
> > > > install module file in the system directories. But it is irreverent 
> > > > with the path of the source file.
> > > > then we need to build the std modules in our working directory, which 
> > > > is not system directories.
> > > 
> > > `-isystem`, pragmas, and linemarkers are all ways around that -- I don't 
> > > think we need a feature flag for this, unless I'm misunderstanding 
> > > something.
> > Although it may be a little bit nit picker, the module unit which declares 
> > the std modules won't be header. It is a module unit. So it requires we 
> > implement std modules by wrapping linemarkers around the std modules 
> > declaration, which looks a little bit overkill.
> > 
> > And another point is that maybe we need to introduce another feature flags 
> > to implement std modules. Although I tried to implement std modules within 
> > the current features, I can't prove we can implement std modules in that 
> > way in the end of the day.
> > 
> > Let me add some more words. The standards require us to implement std 
> > modules without deprecating the system headers. This strategy leads the 
> > direction to "implement the components in the original headers and control 
> > their visibility in the std module unit".
> > It may look like:
> > 
> > ```
> > //--- std.cppm
> > module;
> > #include <algorithm>
> > ...
> > export module std;
> > ```
> > 
> > Then how can control the visibility?  In my original experiments, I use the 
> > style:
> > 
> > ```
> > //--- std.cppm
> > module;
> > #include <algorithm>
> > ...
> > export module std;
> > export namespace std {
> >     using std::sort;
> > }
> > ```
> > 
> > but this doesn't always work. For example, we can't `using` a in-class 
> > friend definition. And there are more reasons, the unreachable declarations 
> > in the global module fragment (the section from `module;` to `export module 
> > [module_name]`) can be discarded to reduce the size of the module file. And 
> > the reachable rules are complex. But the simple story is that it is highly 
> > possible the a lot of necessary declarations in global module fragment in 
> > the above snippet would be discarded so that the user can't use std modules 
> > correctly. I mean, we **may** need a special feature flag for it. And the 
> > method with `system headers` looks not good and semantics are not so 
> > consistency.
> > 
> > 
> IMO, any such additional flag (say `-isystem-module`) should ALSO use the 
> `isInSystemHeader` infrastructure.  I suspect nearly every place we use 
> `isInSystemHeader` we also mean to exclude a system-module as well.
> 
> I think that any such flag can/should be added later as you figure out how it 
> should be specified/work.  That said, when you do so, it should either also 
> feed `isInSystemHeader`, or basically every use of `isInSystemHeader` should 
> ALSO changed to use the new flag as well
The main confusion part to me is that why we connect `std modules` with system 
paths? I know implementors can work around the check like the tests did. But 
what's the point? I know every header of libcxx contains: 

```
#ifndef _LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER
#  pragma GCC system_header
#endif
```

but it is for the compatibility with GCC. And it looks not so meaningful to 
force the implementation of modules to keep such contraints.


================
Comment at: clang/test/Modules/reserved-names-1.cpp:33
+                                    expected-error {{module declaration must 
occur at the start of the translation unit}}
+
+// Show that being in a system header doesn't save you from diagnostics about
----------------
We lack a test for `foo.std`;


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D136953/new/

https://reviews.llvm.org/D136953

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