azat added a comment. @Orlando thanks for taking a look!
> When constructing the compiler command line (here in Clang.cpp) there's a > special case for SCE debugger tuning: Yeah, but it seems that it is not possible to use `lld` for PS4 (only `orbis-ld`), according to https://github.com/llvm/llvm-project/blob/0dcbe0e1df407ce0e6d9e3df3d177a669723faa8/clang/lib/Driver/ToolChains/PS4CPU.cpp#L203-L206 Refs: https://reviews.llvm.org/D81970 Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D133092/new/ https://reviews.llvm.org/D133092 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits