tra added a comment.

In D110089#3047161 <https://reviews.llvm.org/D110089#3047161>, @kgk wrote:

> Will the new macros in this patch also be useful for supporting the 
> surface-related methods that also use __nv_tex_surf_handler (from 
> surface_indirect_functions.h)?
>
> I gave this new code a try with surf2Dread and surf2Dwrite, and based on the 
> errors, it look like it may just be a matter of creating the right mappings 
> from Tag to the correct asm using these new macros (e.g. __isurf2Dwrite_v2 
> and isurf2Dread).

Only textures are supported at the moment, but adding support for surface 
operations would indeed be very similar.

Basically we just need to add specializations for the surface operations. It's 
fairly tedious, but straightforward in principle.



================
Comment at: clang/lib/Headers/__clang_cuda_texture_intrinsics.h:61-64
+// First, we need a perfect hash function and a few constexpr helper functions
+// for converting a string literal into a numeric value which can be used to
+// parametrize a template. We can not use string literals for that as that 
would
+// require C++20.
----------------
An alternative would be to use something like this: 
https://github.com/gelldur/gcpp/blob/master/src/gcpp/string/ConstexprString.hpp

That would be a bit too complicated for this limited use case.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D110089/new/

https://reviews.llvm.org/D110089

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