NoQ added a comment. Thanks, nice! More stuff to support.
================ Comment at: clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp:307 if (CastE->getCastKind() == CK_LValueToRValue) { for (ExplodedNodeSet::iterator I = dstPreStmt.begin(), E = dstPreStmt.end(); ---------------- How difficult would it be to handle the cast properly by adding it to this branch, except eventually passing the right type to `getSVal(R, ...)` inside `evalLoad()`? ================ Comment at: clang/lib/StaticAnalyzer/Core/ExprEngineC.cpp:543 case CK_VectorSplat: { state = handleLVectorSplat(state, LCtx, CastE, Bldr, Pred); continue; ---------------- You didn't start it but that's, ugh, not a great name for the function to handle the new cast. I wouldn't mind eliminating the function entirely and inlining the implementation as it actually makes the code easier to read, for once. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D105017/new/ https://reviews.llvm.org/D105017 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits