dblaikie added inline comments.

================
Comment at: clang/test/CodeGen/unique-internal-linkage-names-dwarf.c:34-39
+static int go(a) int a;
+{
+  return glob + a;
+}
+
+
----------------
hoy wrote:
> dblaikie wrote:
> > aaron.ballman wrote:
> > > dblaikie wrote:
> > > > aaron.ballman wrote:
> > > > > dblaikie wrote:
> > > > > > hoy wrote:
> > > > > > > dblaikie wrote:
> > > > > > > > dblaikie wrote:
> > > > > > > > > hoy wrote:
> > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > hoy wrote:
> > > > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > > > hoy wrote:
> > > > > > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > > > > > hoy wrote:
> > > > > > > > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > > > > > > > hoy wrote:
> > > > > > > > > > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > > > > > > > > > hoy wrote:
> > > > > > > > > > > > > > > > > > > > dblaikie wrote:
> > > > > > > > > > > > > > > > > > > > > Does this need to be down here? Or 
> > > > > > > > > > > > > > > > > > > > > would the code be a well exercised if 
> > > > > > > > > > > > > > > > > > > > > it was up next to the go declaration 
> > > > > > > > > > > > > > > > > > > > > above?
> > > > > > > > > > > > > > > > > > > > Yes, it needs to be here. Otherwise it 
> > > > > > > > > > > > > > > > > > > > will just like the function `bar` above 
> > > > > > > > > > > > > > > > > > > > that doesn't get a uniquefied name. I 
> > > > > > > > > > > > > > > > > > > > think moving the definition up to right 
> > > > > > > > > > > > > > > > > > > > after the declaration hides the 
> > > > > > > > > > > > > > > > > > > > declaration.
> > > > > > > > > > > > > > > > > > > Not sure I follow - do you mean that if 
> > > > > > > > > > > > > > > > > > > the go declaration and go definition were 
> > > > > > > > > > > > > > > > > > > next to each other, this test would 
> > > > > > > > > > > > > > > > > > > (mechanically speaking) not validate what 
> > > > > > > > > > > > > > > > > > > the patch? Or that it would be less 
> > > > > > > > > > > > > > > > > > > legible, but still mechanically correct?
> > > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > > I think it would be (assuming it's still 
> > > > > > > > > > > > > > > > > > > mechanically correct) more legible to put 
> > > > > > > > > > > > > > > > > > > the declaration next to the definition - 
> > > > > > > > > > > > > > > > > > > the comment describes why the declaration 
> > > > > > > > > > > > > > > > > > > is significant/why the definition is 
> > > > > > > > > > > > > > > > > > > weird, and seeing all that together would 
> > > > > > > > > > > > > > > > > > > be clearer to me than spreading it 
> > > > > > > > > > > > > > > > > > > out/having to look further away to see 
> > > > > > > > > > > > > > > > > > > what's going on.
> > > > > > > > > > > > > > > > > > When the `go` declaration and `go` 
> > > > > > > > > > > > > > > > > > definition were next to each other, the go 
> > > > > > > > > > > > > > > > > > function won't get a uniqufied name at all. 
> > > > > > > > > > > > > > > > > > The declaration will be overwritten by the 
> > > > > > > > > > > > > > > > > > definition. Only when the declaration is 
> > > > > > > > > > > > > > > > > > seen by others, such the callsite in `baz`, 
> > > > > > > > > > > > > > > > > > the declaration makes a difference by 
> > > > > > > > > > > > > > > > > > having the callsite use a uniqufied name.
> > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > Ah! Interesting, good to know. 
> > > > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > > Is that worth supporting, I wonder? I guess 
> > > > > > > > > > > > > > > > > it falls out for free/without significant 
> > > > > > > > > > > > > > > > > additional complexity. I worry about the 
> > > > > > > > > > > > > > > > > subtlety of the additional declaration 
> > > > > > > > > > > > > > > > > changing the behavior here... might be a bit 
> > > > > > > > > > > > > > > > > surprising/subtle. But maybe no nice way to 
> > > > > > > > > > > > > > > > > avoid it either.
> > > > > > > > > > > > > > > > It would be ideal if user never writes code 
> > > > > > > > > > > > > > > > like that. Unfortunately it exists with legacy 
> > > > > > > > > > > > > > > > code (such as mysql). I think it's worth 
> > > > > > > > > > > > > > > > supporting it from AutoFDO point of view to 
> > > > > > > > > > > > > > > > avoid a silent mismatch between debug linkage 
> > > > > > > > > > > > > > > > name and real linkage name.
> > > > > > > > > > > > > > > Oh, I agree that we shouldn't mismatch debug info 
> > > > > > > > > > > > > > > and the actual symbol name - what I meant was 
> > > > > > > > > > > > > > > whether code like this should get mangled or not 
> > > > > > > > > > > > > > > when using unique-internal-linkage names.
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > I'm now more curious about this:
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > > When the `go` declaration and `go` definition 
> > > > > > > > > > > > > > > > were next to each other, the go function won't 
> > > > > > > > > > > > > > > > get a uniqufied name at all.
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > This doesn't seem to happen with the 
> > > > > > > > > > > > > > > `__attribute__((overloadable))` attribute, for 
> > > > > > > > > > > > > > > instance - so any idea what's different about 
> > > > > > > > > > > > > > > uniquification that's working differently than 
> > > > > > > > > > > > > > > overloadable?
> > > > > > > > > > > > > > > 
> > > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > > $ cat test.c
> > > > > > > > > > > > > > > __attribute__((overloadable)) static int go(a) 
> > > > > > > > > > > > > > > int a; {
> > > > > > > > > > > > > > >   return 3 + a;
> > > > > > > > > > > > > > > }
> > > > > > > > > > > > > > > void baz() {
> > > > > > > > > > > > > > >   go(2);
> > > > > > > > > > > > > > > }
> > > > > > > > > > > > > > > $ clang-tot test.c -emit-llvm -S -o - | grep go
> > > > > > > > > > > > > > >   %call = call i32 @_ZL2goi(i32 2)
> > > > > > > > > > > > > > > define internal i32 @_ZL2goi(i32 %a) #0 {
> > > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > Good question. I'm not sure what's exactly going on 
> > > > > > > > > > > > > > but it looks like with the overloadable attribute, 
> > > > > > > > > > > > > > the old-style definition is treated as having 
> > > > > > > > > > > > > > prototype. But if you do this:
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > __attribute__((overloadable)) 
> > > > > > > > > > > > > > void baz() {}
> > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > then there's the error:
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > error: 'overloadable' function 'baz' must have a 
> > > > > > > > > > > > > > prototype
> > > > > > > > > > > > > > void baz() {
> > > > > > > > > > > > > > ```
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > `void baz() {` does not come with a prototype. 
> > > > > > > > > > > > > > That's for sure.  Sounds like `int go(a) int a {;` 
> > > > > > > > > > > > > > can have a prototype when it is loadable. I'm 
> > > > > > > > > > > > > > wondering why it's not always treated as having 
> > > > > > > > > > > > > > prototype, since the parameter type is there.
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > > 
> > > > > > > > > > > > > Yeah, that seems like that divergence be worth 
> > > > > > > > > > > > > understanding (& if possible 
> > > > > > > > > > > > > fixing/avoiding/merging). Ensuring these features 
> > > > > > > > > > > > > don't have subtle divergence I think will be valuable 
> > > > > > > > > > > > > to having a model that's easy to 
> > > > > > > > > > > > > explain/understand/modify/etc.
> > > > > > > > > > > > I took another look. I think the divergence comes from 
> > > > > > > > > > > > `getAs<FunctionProtoType>` vs `hasPrototype`. The debug 
> > > > > > > > > > > > data generation uses `hasPrototype` while 
> > > > > > > > > > > > `getAs<FunctionProtoType>` is used as overloadable 
> > > > > > > > > > > > attribute processing as long as unique linkage name 
> > > > > > > > > > > > processing before this change. More specifically, the 
> > > > > > > > > > > > following function definition is represented by 
> > > > > > > > > > > > `FunctionProtoType`  while it does not `hasPrototype`.
> > > > > > > > > > > > 
> > > > > > > > > > > > ```
> > > > > > > > > > > > static int go(a) int a; {
> > > > > > > > > > > >   return 3 + a;
> > > > > > > > > > > > }
> > > > > > > > > > > > ```
> > > > > > > > > > > > 
> > > > > > > > > > > > I was trying to have `CGDebugInfo` to check 
> > > > > > > > > > > > `FunctionProtoType`  instead of `hasPrototype`. While 
> > > > > > > > > > > > it works for the code pattern in discussion, it also 
> > > > > > > > > > > > breaks other tests including objectC tests. More 
> > > > > > > > > > > > investigation is needed to understand what each term 
> > > > > > > > > > > > really means.
> > > > > > > > > > > Are you undertaking that investigation? It'd be good to 
> > > > > > > > > > > address this divergence if possible.
> > > > > > > > > > > 
> > > > > > > > > > > (@aprantl or @rsmith maybe you know something about this 
> > > > > > > > > > > ObjC thing? )
> > > > > > > > > > Haven't figured out anything useful yet. As far as I can 
> > > > > > > > > > tell, the debug info generation code is shared between C++ 
> > > > > > > > > > and ObjC. Using `getAs<FunctionProtoType>` works for C++ 
> > > > > > > > > > but not for ObjectC where it crashes when computing a 
> > > > > > > > > > mangled name for something like 
> > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > > ```
> > > > > > > > > > void test() {
> > > > > > > > > >   __block A a;
> > > > > > > > > >   ^{ (void)a; };
> > > > > > > > > > }
> > > > > > > > > > 
> > > > > > > > > > ```
> > > > > > > > > > 
> > > > > > > > > > Below are the failing tests which are all like that:
> > > > > > > > > > 
> > > > > > > > > >   Clang :: CodeGenCXX/cp-blocks-linetables.cpp
> > > > > > > > > >   Clang :: 
> > > > > > > > > > CodeGenCXX/debug-info-block-invocation-linkage-name.cpp
> > > > > > > > > >   Clang :: CodeGenCXX/debug-info-blocks.cpp
> > > > > > > > > >   Clang :: CodeGenObjCXX/nested-ehlocation.mm
> > > > > > > > > >   Clang :: CodeGenObjCXX/property-objects.mm
> > > > > > > > > >   Clang :: CodeGenObjCXX/synthesized-property-cleanup.mm
> > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > > cc @bruno 
> > > > > > > > > Ping on this - anyone got a chance to take a look? It'd be 
> > > > > > > > > great to avoid this subtle inconsistency.
> > > > > > > > Ping again
> > > > > > > I tried a different route instead of using 
> > > > > > > `getAs<FunctionProtoType>` in debug info generation which beaks 
> > > > > > > the blocks function and objectC cases. Since the problem here is 
> > > > > > > that the old-C function (`bar` in the test case) is not 
> > > > > > > considered `hasPrototype`, I tried to unify `isKNRPrototype` and 
> > > > > > > `hasPrototype` so that old-C functions are considered 
> > > > > > > `hasPrototype`. It works for the name mangler but it breaks other 
> > > > > > > places where `isKNRPrototype` should be excluded from 
> > > > > > > `hasPrototype`.
> > > > > > Hrm - I'd really like to get to the bottom of this, but not sure 
> > > > > > who to pull in.
> > > > > > 
> > > > > > @aaron.ballman - do you know who might have some idea of how these 
> > > > > > different old KNR C declarations work, and how this code might be 
> > > > > > made more robust?
> > > > > Ugh, prototypes. They're not particularly well specified in the C 
> > > > > standard IMHO. In C, a function with a prototype is one that declares 
> > > > > the types of its parameters (C17 6.2.1p2) which is further clarified 
> > > > > to be a function type with a parameter type list explicitly (C17 
> > > > > 6.2.7p3, 6.9.1p7). However, the very end of 6.9.1p7 goes on to say 
> > > > > that once you see the definition of the function, you know about its 
> > > > > parameter type information, but it doesn't clarify whether this means 
> > > > > the function now has a prototype or not.
> > > > > 
> > > > > The result of this is that:
> > > > > ```
> > > > > void f();
> > > > > void call_it_once(void) { f(1.2f); }
> > > > > 
> > > > > void f(a) float a; {}
> > > > > void call_if_twice(void) { f(1.2f); }
> > > > > ```
> > > > > in `call_it_once`, the argument is promoted to a double, while in 
> > > > > `call_it_twice`, the argument is not. I suspect we're hitting another 
> > > > > variation of this confusing behavior here.
> > > > > 
> > > > @aaron.ballman Thanks for taking a look.
> > > > 
> > > > Do you know if/how this code could be phrased so that this code:
> > > > ```
> > > > static int go(int);
> > > > 
> > > > void baz() {
> > > >   foo();
> > > >   bar(1);
> > > >   go(2);
> > > > }
> > > > 
> > > > static int go(a) int a;
> > > > {
> > > >   return glob + a;
> > > > }
> > > > ```
> > > > 
> > > > Could test some property of `go` at the function call site that would 
> > > > be consistent whether the definition of `go` came before or after the 
> > > > call site? It seems currently this code behaves differently depending 
> > > > on that order and I think that's a bit of a sharp corner it'd be good 
> > > > not to have, if there's a tidier/more consistent way to phrase the code.
> > > To be honest, I wasn't aware this code was even valid (where you mix and 
> > > match between identifier lists and parameter type lists), so that's neat.
> > > 
> > > I might be confused, but in my tests, the behavior of 
> > > `collectFunctionDeclProps()` is the same regardless of order, but the 
> > > calls to `isUniqueInternalLinkageDecl()` are different. Given an 
> > > invocation of:  `-cc1 -triple x86_64-unknown-linux 
> > > -debug-info-kind=limited -dwarf-version=4 -funique-internal-linkage-names 
> > > -emit-llvm -o - test.c` with test.c as:
> > > ```
> > > static int go(int);
> > > 
> > > static int go(a) int a;
> > > {
> > >   return 1 + a;
> > > }
> > > 
> > > void baz() {
> > >   go(2);
> > > }
> > > ```
> > > I see `isUniqueInternalLinkageDecl()` gets called:
> > >   * once for `go` with no prototype
> > >   * once for `baz` with no prototype
> > > 
> > > and `collectFunctionDeclProps()` gets called:
> > >   * once for `baz` with no prototype
> > >   * once for `go` with a prototype
> > > 
> > > The end result is that I see `!13 = distinct !DISubprogram(name: "go", 
> > > scope: !8, file: !8, line: 3, type: !14, scopeLine: 4, flags: 
> > > DIFlagPrototyped, spFlags: DISPFlagLocalToUnit | DISPFlagDefinition, 
> > > unit: !0, retainedNodes: !2)` in the output.
> > > 
> > > However, with test.c as:
> > > ```
> > > static int go(int);
> > > 
> > > void baz() {
> > >   go(2);
> > > }
> > > 
> > > static int go(a) int a;
> > > {
> > >   return 1 + a;
> > > }
> > > ```
> > > I see `isUniqueInternalLinkageDecl()` gets called:
> > >   * once for `baz` with no prototype
> > >   * once for `go` with a prototype
> > >   * another one for `go` with a prototype
> > > 
> > > and `collectFunctionDeclProps()` gets called:
> > >   * once for `baz` with no prototype
> > >   * once for `go` with a prototype
> > > 
> > > The end result is that I see `!13 = distinct !DISubprogram(name: "go", 
> > > linkageName: "_ZL2goi.__uniq.39558841650144213141281977295187289852", 
> > > scope: !8, file: !8, line: 7, type: !14, scopeLine: 8, flags: 
> > > DIFlagPrototyped, spFlags: DISPFlagLocalToUnit | DISPFlagDefinition, 
> > > unit: !0, retainedNodes: !2)`
> > > 
> > > When I change `isUniqueInternalLinkageDecl()` to use 
> > > `!FD->getCanonicalDecl()->hasPrototype()`, I get the same behavior with 
> > > either ordering. When I run the full test suite with that change, I get 
> > > no test failures, so that may be a reasonable fix worth investigating 
> > > (I'm not super familiar with the ins and outs of name mangling and 
> > > whether this change would be correct or not).
> > Thanks so much, @aaron.ballman that does sound exactly like it summarizes 
> > the situation and the suggestion sounds like it could be the right thing.
> > 
> > @hoy does that all make sense to you/could you try @aaron.ballman's 
> > suggested change/fix?
> Thanks for doing the experiment @aaron.ballman . Actually for the test in 
> this diff, we would like the function `bar` to have a unique linkage name. 
> The suggested change doesn't seem to fix that.
> 
> ```
> // bar should not be given a uniquefied name under 
> -funique-internal-linkage-names, 
> // since it doesn't come with valid prototype.
> static int bar(a) int a;
> {
>   return glob + a;
> }
> 
> ```
I assume that comment was more written to describe existing practice than some 
intentional approach to dealing with a function like this, yeah?

The overloadable attribute seems to be able to mangle this function correctly - 
so I think that was my whole concern - that unique internal linkage names 
should, ideally, treat things the same as overloadable unless there's a reason 
these things are really different - which I don't know of any reason that they 
are.

So this looks like it fixes that gap - by enabling unique internal linkage 
names to mangle this case the same way overloadable does?


Repository:
  rG LLVM Github Monorepo

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https://reviews.llvm.org/D98799

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