dblaikie added inline comments.
================ Comment at: clang/test/CodeGen/unique-internal-linkage-names-dwarf.c:34-39 +static int go(a) int a; +{ + return glob + a; +} + + ---------------- hoy wrote: > dblaikie wrote: > > hoy wrote: > > > dblaikie wrote: > > > > hoy wrote: > > > > > dblaikie wrote: > > > > > > hoy wrote: > > > > > > > dblaikie wrote: > > > > > > > > hoy wrote: > > > > > > > > > dblaikie wrote: > > > > > > > > > > hoy wrote: > > > > > > > > > > > dblaikie wrote: > > > > > > > > > > > > Does this need to be down here? Or would the code be a > > > > > > > > > > > > well exercised if it was up next to the go declaration > > > > > > > > > > > > above? > > > > > > > > > > > Yes, it needs to be here. Otherwise it will just like the > > > > > > > > > > > function `bar` above that doesn't get a uniquefied name. > > > > > > > > > > > I think moving the definition up to right after the > > > > > > > > > > > declaration hides the declaration. > > > > > > > > > > Not sure I follow - do you mean that if the go declaration > > > > > > > > > > and go definition were next to each other, this test would > > > > > > > > > > (mechanically speaking) not validate what the patch? Or > > > > > > > > > > that it would be less legible, but still mechanically > > > > > > > > > > correct? > > > > > > > > > > > > > > > > > > > > I think it would be (assuming it's still mechanically > > > > > > > > > > correct) more legible to put the declaration next to the > > > > > > > > > > definition - the comment describes why the declaration is > > > > > > > > > > significant/why the definition is weird, and seeing all > > > > > > > > > > that together would be clearer to me than spreading it > > > > > > > > > > out/having to look further away to see what's going on. > > > > > > > > > When the `go` declaration and `go` definition were next to > > > > > > > > > each other, the go function won't get a uniqufied name at > > > > > > > > > all. The declaration will be overwritten by the definition. > > > > > > > > > Only when the declaration is seen by others, such the > > > > > > > > > callsite in `baz`, the declaration makes a difference by > > > > > > > > > having the callsite use a uniqufied name. > > > > > > > > > > > > > > > > > > > > > > > > > > Ah! Interesting, good to know. > > > > > > > > > > > > > > > > Is that worth supporting, I wonder? I guess it falls out for > > > > > > > > free/without significant additional complexity. I worry about > > > > > > > > the subtlety of the additional declaration changing the > > > > > > > > behavior here... might be a bit surprising/subtle. But maybe no > > > > > > > > nice way to avoid it either. > > > > > > > It would be ideal if user never writes code like that. > > > > > > > Unfortunately it exists with legacy code (such as mysql). I think > > > > > > > it's worth supporting it from AutoFDO point of view to avoid a > > > > > > > silent mismatch between debug linkage name and real linkage name. > > > > > > Oh, I agree that we shouldn't mismatch debug info and the actual > > > > > > symbol name - what I meant was whether code like this should get > > > > > > mangled or not when using unique-internal-linkage names. > > > > > > > > > > > > I'm now more curious about this: > > > > > > > > > > > > > When the `go` declaration and `go` definition were next to each > > > > > > > other, the go function won't get a uniqufied name at all. > > > > > > > > > > > > This doesn't seem to happen with the > > > > > > `__attribute__((overloadable))` attribute, for instance - so any > > > > > > idea what's different about uniquification that's working > > > > > > differently than overloadable? > > > > > > > > > > > > ``` > > > > > > $ cat test.c > > > > > > __attribute__((overloadable)) static int go(a) int a; { > > > > > > return 3 + a; > > > > > > } > > > > > > void baz() { > > > > > > go(2); > > > > > > } > > > > > > $ clang-tot test.c -emit-llvm -S -o - | grep go > > > > > > %call = call i32 @_ZL2goi(i32 2) > > > > > > define internal i32 @_ZL2goi(i32 %a) #0 { > > > > > > ``` > > > > > Good question. I'm not sure what's exactly going on but it looks like > > > > > with the overloadable attribute, the old-style definition is treated > > > > > as having prototype. But if you do this: > > > > > > > > > > ``` > > > > > __attribute__((overloadable)) > > > > > void baz() {} > > > > > ``` > > > > > then there's the error: > > > > > > > > > > ``` > > > > > error: 'overloadable' function 'baz' must have a prototype > > > > > void baz() { > > > > > ``` > > > > > > > > > > `void baz() {` does not come with a prototype. That's for sure. > > > > > Sounds like `int go(a) int a {;` can have a prototype when it is > > > > > loadable. I'm wondering why it's not always treated as having > > > > > prototype, since the parameter type is there. > > > > > > > > > > > > > > > > > > > Yeah, that seems like that divergence be worth understanding (& if > > > > possible fixing/avoiding/merging). Ensuring these features don't have > > > > subtle divergence I think will be valuable to having a model that's > > > > easy to explain/understand/modify/etc. > > > I took another look. I think the divergence comes from > > > `getAs<FunctionProtoType>` vs `hasPrototype`. The debug data generation > > > uses `hasPrototype` while `getAs<FunctionProtoType>` is used as > > > overloadable attribute processing as long as unique linkage name > > > processing before this change. More specifically, the following function > > > definition is represented by `FunctionProtoType` while it does not > > > `hasPrototype`. > > > > > > ``` > > > static int go(a) int a; { > > > return 3 + a; > > > } > > > ``` > > > > > > I was trying to have `CGDebugInfo` to check `FunctionProtoType` instead > > > of `hasPrototype`. While it works for the code pattern in discussion, it > > > also breaks other tests including objectC tests. More investigation is > > > needed to understand what each term really means. > > Are you undertaking that investigation? It'd be good to address this > > divergence if possible. > > > > (@aprantl or @rsmith maybe you know something about this ObjC thing? ) > Haven't figured out anything useful yet. As far as I can tell, the debug info > generation code is shared between C++ and ObjC. Using > `getAs<FunctionProtoType>` works for C++ but not for ObjectC where it crashes > when computing a mangled name for something like > > > ``` > void test() { > __block A a; > ^{ (void)a; }; > } > > ``` > > Below are the failing tests which are all like that: > > Clang :: CodeGenCXX/cp-blocks-linetables.cpp > Clang :: CodeGenCXX/debug-info-block-invocation-linkage-name.cpp > Clang :: CodeGenCXX/debug-info-blocks.cpp > Clang :: CodeGenObjCXX/nested-ehlocation.mm > Clang :: CodeGenObjCXX/property-objects.mm > Clang :: CodeGenObjCXX/synthesized-property-cleanup.mm > > > cc @bruno Ping on this - anyone got a chance to take a look? It'd be great to avoid this subtle inconsistency. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D98799/new/ https://reviews.llvm.org/D98799 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits