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================
Comment at: llvm/lib/Target/PowerPC/PPCISelLowering.cpp:9213
+
+      if (bot) {
+        SplatNode = DAG.getNode(
----------------
NeHuang wrote:
> I do not quite understand the `if` and `else` logic here, current logic seems 
> we can overwrite `SplatNode` after we execute `SplatNode = 
> DAG.getTargetConstant(0, dl, MVT::v2i64);` 
> Is that as expected? 
Thanks for bringing this up. `SplatNode` is reused in `if (Lo)` and `if (Hi)`; 
it just saves a variable and a ternary statement (`if (Hi)` will also have to 
check if `Lo` created a `SDNode` before deciding between `SplatNode` or the 
`SDNode` created by `Lo`), but can understandably be confusing. I could 
separate them in to different variables and if statements to make it easier to 
understand if that's preferred. 


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  https://reviews.llvm.org/D90173/new/

https://reviews.llvm.org/D90173

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