CodaFi created this revision. CodaFi added reviewers: vsapsai, aprantl, doug.gregor. Herald added subscribers: cfe-commits, danielkiss. Herald added a project: clang. CodaFi requested review of this revision.
The ModuleManager's use of FileEntry nodes as the keys for its map of loaded modules is less than ideal. Uniqueness for FileEntry nodes is maintained by FileManager, which in turn uses inode numbers on hosts that support that. When coupled with the module cache's proclivity for turning over and deleting stale PCMs, this means entries for different module files can wind up reusing the same underlying inode. When this happens, subsequent accesses to the Modules map will disagree on the ModuleFile associated with a given file. In general, it is not sufficient to resolve this conundrum with a type like FileEntryRef that stores the name of the FileEntry node on first access because of path canonicalization issues. However, the paths constructed for implicit module builds are fully under Clang's control. We *can*, therefore, rely on their structure being consistent across operating systems and across subsequent accesses to the Modules map. To mitigate the effects of inode reuse, perform an extra name check when implicit modules are returned from the cache. This has the effect of forcing reused FileEntry nodes to stomp over existing-but-stale entries in the cache, which simulates a miss - exactly the desired behavior. rdar://48443680 Repository: rG LLVM Github Monorepo https://reviews.llvm.org/D86823 Files: clang/lib/Serialization/ModuleManager.cpp Index: clang/lib/Serialization/ModuleManager.cpp =================================================================== --- clang/lib/Serialization/ModuleManager.cpp +++ clang/lib/Serialization/ModuleManager.cpp @@ -132,15 +132,40 @@ return Missing; } + // The ModuleManager's use of FileEntry nodes as the keys for its map of + // loaded modules is less than ideal. Uniqueness for FileEntry nodes is + // maintained by FileManager, which in turn uses inode numbers on hosts + // that support that. When coupled with the module cache's proclivity for + // turning over and deleting stale PCMs, this means entries for different + // module files can wind up reusing the same underlying inode. When this + // happens, subsequent accesses to the Modules map will disagree on the + // ModuleFile associated with a given file. In general, it is not sufficient + // to resolve this conundrum with a type like FileEntryRef that stores the + // name of the FileEntry node on first access because of path canonicalization + // issues. However, the paths constructed for implicit module builds are + // fully under Clang's control. We *can*, therefore, rely on their structure + // being consistent across operating systems and across subsequent accesses + // to the Modules map. + auto implicitModuleNamesMatch = [](ModuleKind Kind, + const ModuleFile *MF, + const FileEntry *Entry) -> bool { + if (Kind != MK_ImplicitModule) { + return true; + } + return Entry->getName() == MF->FileName; + }; + // Check whether we already loaded this module, before if (ModuleFile *ModuleEntry = Modules.lookup(Entry)) { - // Check the stored signature. - if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr)) - return OutOfDate; - - Module = ModuleEntry; - updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc); - return AlreadyLoaded; + if (implicitModuleNamesMatch(Type, ModuleEntry, Entry)) { + // Check the stored signature. + if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr)) + return OutOfDate; + + Module = ModuleEntry; + updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc); + return AlreadyLoaded; + } } // Allocate a new module.
Index: clang/lib/Serialization/ModuleManager.cpp =================================================================== --- clang/lib/Serialization/ModuleManager.cpp +++ clang/lib/Serialization/ModuleManager.cpp @@ -132,15 +132,40 @@ return Missing; } + // The ModuleManager's use of FileEntry nodes as the keys for its map of + // loaded modules is less than ideal. Uniqueness for FileEntry nodes is + // maintained by FileManager, which in turn uses inode numbers on hosts + // that support that. When coupled with the module cache's proclivity for + // turning over and deleting stale PCMs, this means entries for different + // module files can wind up reusing the same underlying inode. When this + // happens, subsequent accesses to the Modules map will disagree on the + // ModuleFile associated with a given file. In general, it is not sufficient + // to resolve this conundrum with a type like FileEntryRef that stores the + // name of the FileEntry node on first access because of path canonicalization + // issues. However, the paths constructed for implicit module builds are + // fully under Clang's control. We *can*, therefore, rely on their structure + // being consistent across operating systems and across subsequent accesses + // to the Modules map. + auto implicitModuleNamesMatch = [](ModuleKind Kind, + const ModuleFile *MF, + const FileEntry *Entry) -> bool { + if (Kind != MK_ImplicitModule) { + return true; + } + return Entry->getName() == MF->FileName; + }; + // Check whether we already loaded this module, before if (ModuleFile *ModuleEntry = Modules.lookup(Entry)) { - // Check the stored signature. - if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr)) - return OutOfDate; - - Module = ModuleEntry; - updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc); - return AlreadyLoaded; + if (implicitModuleNamesMatch(Type, ModuleEntry, Entry)) { + // Check the stored signature. + if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr)) + return OutOfDate; + + Module = ModuleEntry; + updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc); + return AlreadyLoaded; + } } // Allocate a new module.
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