rjmccall added a comment.

As I've said before, I absolutely view this polarity flip as good for GPU 
compilers, and I don't mind Clang needing to take some patches to update how we 
operate when targeting the GPU and to update some GPU-specific tests.  I do not 
think we should view GPU targets as "marginal".  But I do think that GPUs have 
different base semantics from CPUs (under normal, non-vector-transformed rules) 
and that it's not appropriate to unconditionally make those weaker GPU 
semantics the base semantics of LLVM IR.


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D69498/new/

https://reviews.llvm.org/D69498



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