aprantl added a comment.

In D67723#1720353 <https://reviews.llvm.org/D67723#1720353>, @rnk wrote:

> In D67723#1717468 <https://reviews.llvm.org/D67723#1717468>, @aprantl wrote:
>
> > I agree that it would make sense to have a 
> > `-ginline-info-threshold=<#insns>` or `-gno-small-inline-functions` with a 
> > hardcoded threshold to implement the feature Paul described, and this patch 
> > seems to be a step in that direction, with the threshold being hardcoded to 
> > 0.
>
>
> OK. :)
>
> >> We are motivated by one tool in particular at the moment, but if we're 
> >> going to take the time to add a knob, we might as well make it work for 
> >> DWARF.
> > 
> > Here you got me confused: When I read "we might as well make it work for 
> > DWARF", I read that as "we should emit the inlined instructions with line 0 
> > under a DWARF debugger tuning". But that reading seems to to contradict 
> > your next sentence:
> > 
> >> If the user cares enough to find this flag, it seems more user friendly to 
> >> make it behave the same rather than making it format-dependent.
> > 
> > Can you clarify?
>
> If we use line zero for DWARF, gdb will not behave in the way documented by 
> the function attribute in LangRef. I was the one who suggested the wording 
> there, so maybe we could come up with new wording that describes what the 
> user should expect in the debugger when using line zero. However, given the 
> behavior I show below, I have a hard time imagining the use case for it.


I didn't realize that GDB also had problems; I thought that this was a problem 
that only affected Windows debuggers.

> I applied the version of this patch that uses getMergedLocation, compiled 
> this program, and ran it under gdb:
> 
>   volatile int x;
>   static inline void foo() {
>     ++x;
>     *(volatile int*)0 = 42; // crash
>     ++x;
>   }
>   int main() {
>     ++x;  // line 8
>     foo();  // line 9
>     ++x;
>     return x;
>   }
> 
> 
> If we apply line zero, the debugger stops on line 8:
> 
>   Program received signal SIGSEGV, Segmentation fault.
>   0x000000000040111e in main () at t.cpp:8
>   8         ++x;
>   (gdb) bt
>   #0  0x000000000040111e in main () at t.cpp:8
> 
> 
> The inline frame is gone, as expected for this flag, but the current location 
> does not reflect the site of the call to `foo`. So, if we want it to behave 
> as documented, we have to put the call site location on some instructions.
> 
> Alternatively, if I arrange things like this, the crash is attributed to line 
> `return x`, which is completely unrelated to the inline call site:
> 
>   static inline void foo() {
>     ++x;
>     if (x) {
>       *(volatile int*)0 = 42; // crash
>       __builtin_unreachable();
>     }
>     ++x;
>   }
> 
> 
> This means that if line zero is used, the source location shown in the 
> debugger becomes sensitive to code layout, which is arbitrary.
> 
> These experiments are convincing me that, in general, line zero isn't that 
> helpful for DWARF consumers. If the goal is to get smooth stepping, we may 
> want to refocus on getting reliable is_stmt bits in the line table.

The Swift compiler is far more aggressive in using line 0 than Clang, and 
consequently LLDB is much better at handling line 0 than even GDB, and that can 
skew my perception :-)

Give how popular GDB is, I don't want to intentionally break compatibility with 
it, so I think this patch is okay. If we wanted we can put an 
if-debugger-tuning-is-LLDB-getMergedLocation condition in. Otherwise 
documenting that this is necessary for compatibility with popular debuggers, 
seems fine to me, too.


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D67723/new/

https://reviews.llvm.org/D67723



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