tra added a comment. >> That said, does CUDA have a general rule resolving `__host__` vs. >> `__device__` overloads based on context? And does it allow overloading >> based solely on `__host__` vs. `__device__`?
NVCC does not. Clang does. See https://goo.gl/EXnymm for the details. AFAICT, NVIDIA is starting to consider adopting Clang's approach: http://lists.llvm.org/pipermail/cfe-dev/2018-November/060070.html (original message from Bryce apparently didn't make it to the cfe-dev archive) CHANGES SINCE LAST ACTION https://reviews.llvm.org/D56411/new/ https://reviews.llvm.org/D56411 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits