steveire marked an inline comment as done.
steveire added inline comments.

================
Comment at: include/clang/AST/TextNodeDumper.h:28
                                            const comments::FullComment *> {
+  TextTreeStructure &TreeStructure;
   raw_ostream &OS;
----------------
aaron.ballman wrote:
> steveire wrote:
> > aaron.ballman wrote:
> > > This makes me a bit wary because you create a node dumper in the same 
> > > situations you make a tree structure object, but now there's a strict 
> > > ordering between the two object creations. If you're doing this 
> > > construction local to a function, you wind up with a dangling reference 
> > > unless you're careful (which is unfortunate, but not the end of the 
> > > world). If you're doing this construction as part of a constructor's 
> > > initializer list, you now have to properly order the member declarations 
> > > within the class and that is also unfortunate. Given that those are the 
> > > two common scenarios for how I envision constructing an ast dump of some 
> > > kind, I worry about the fragility. e.g.,
> > > ```
> > > unique_ptr<ASTConsumer> createASTDumper(...) {
> > >   TextTreeStructure TreeStructure;
> > >   TextNodeDumper NodeDumper(TreeStructure); // Oops, dangling reference
> > >   return make_unique<MySuperAwesomeASTDumper>(TreeStructure, NodeDumper, 
> > > ...);
> > > }
> > > 
> > > // vs
> > > 
> > > struct MySuperAwesomeASTDumper : ... {
> > >   MySuperAwesomeASTDumper() : TreeStructure(...), 
> > > NodeDumper(TreeStructure, ...) {}
> > > private:
> > >   TextTreeStructure TreeStructure; // This order is now SUPER important
> > >   TextNodeDumper NodeDumper;
> > > };
> > > ```
> > > There's a part of me that wonders if a better approach is to have this 
> > > object passed to the `dumpFoo()` calls as a reference parameter. This 
> > > way, the caller is still responsible for creating an object, but the 
> > > creation order between the tree and the node dumper isn't as fragile.
> > In your first snippet there is a dangling reference because the author of 
> > `MySuperAwesomeASTDumper` decided to make the members references. If the 
> > members are references, code like your first snippet will cause dangling 
> > references and nothing can prevent that. Adding `TreeStructure&` to Visit 
> > methods as you suggested does not prevent it.
> > 
> > The only solution is make the `MySuperAwesomeASTDumper` not use member 
> > references (ie your second snippet). The order is then in fact not 
> > problematic because "taking a reference to an uninitialized object is 
> > legal".
> >  The order is then in fact not problematic because "taking a reference to 
> > an uninitialized object is legal".
> 
> This presumes that the constructors aren't using those references to the 
> uninitialized object, which would be illegal. That's what I mean about this 
> being very fragile -- if the stars line up correctly, everything works fine, 
> but if the stars aren't aligned just right, you get really hard problems to 
> track down.
Actually 'the stars would have to line up in a particular way' in order to 
reach the scenario you are concerned about. What would have to happen is:

* This patch gets in as-is
* Someone in the future reorders the members 
* But they don't reorder the init-list
* They build on a platform without -Wreorder (only MSVC?) enabled in the build.
* That passes review
* Other users update their checkout and everyone else also ignores the 
-Wreorder warning.

That is a vanishingly likely scenario. It's just unreasonable to consider that 
as a reason to create a broken interface.

And it would be a broken interface.

After the refactoring is complete, we have something like 

```
class ASTDumper
    : public ASTDumpTraverser<ASTDumper, TextTreeStructure, TextNodeDumper> {
  TextTreeStructure TreeStructure;
  TextNodeDumper NodeDumper;
public:
  TextTreeStructure &getTreeStructure() { return TreeStructure; }
  TextNodeDumper &getNodeDumper() { return NodeDumper; }

  ASTDumper(raw_ostream &OS, const SourceManager *SM)
      : TreeStructure(OS),
        NodeDumper(TreeStructure, OS, SM) {}
};

```

In the case, of the `ASTDumper`, the `TextNodeDumper` uses the 
`TextTreeStructure`.

However, in the case of any other subclass of `ASTDumpTraverser`, the 
`NodeDumper` type does not depend on the `TreeStructure` type. The 
`ASTDumpTraverser` should not pass the `TreeStructure` to the 
`NodeDumper`because the `ASTDumpTraverser` should not assume the `NodeDumper` 
needs the `ASTDumpTraverser`. 

That is true in one concrete case (the `TextNodeDumper`), but not in general. 
You would be encoding an assumption about a concrete `NodeDumper` 
implementation in the generic `ASTDumpTraverser`.

That is an interface violation which is definitely not justified by your 
far-fetched scenario of someone re-ordering the members in the future and 
ignoring `-Wreorder`.


Repository:
  rC Clang

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D55337/new/

https://reviews.llvm.org/D55337



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