> On Dec 3, 2019, at 10:28 AM, Robert LeBlanc <[email protected]> wrote:
> 
> Did you make progress on this? We have a ton of < 64K objects as well and are 
> struggling to get good performance out of our RGW. Sometimes we have RGW 
> instances that are just gobbling up CPU even when there are no requests to 
> them, so it seems like things are getting hung up somewhere. There is nothing 
> in the logs and I haven't had time to do more troubleshooting.
> 

There's a bug in the current stable Nautilus release that causes a loop and/or 
crash in get_obj_data::flush (you should be able to see it gobbling up CPU in 
perf top). This is the related issue: https://tracker.ceph.com/issues/39660 
<https://tracker.ceph.com/issues/39660> -- it should be fixed as soon as 14.2.5 
is released (any day now, supposedly).

Hope this helps,
Ed
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