Do we have any change of fixing sendtext in CallWeaver?

http://bugs.digium.com/view.php?id=10259
they close bugs at light speeds!

Summary:                    discrepacy in sendtext

SendText behave in a different way if channell is answered or not and in
dependency of the phone used

SendText should be consistent

Example: if channell is answered a GXP2000 display message onto the screen
while snom3X0 will not, so add_text in chan_sip.c shoul be changed to
address this:

static int add_text(struct sip_request *req, const char *text)
{
         /* XXX Convert \n's to \r\n's XXX */
         add_header(req, "Content-Type", "text/plain");
         add_header(req, "Content-Disposition", "desktop" );
         add_header_contentLength(req, strlen(text));
         add_line(req, text);
         return 0;
}

If channell is not answered there should be an option to have SendText
answer the channel itself otherwise on GXP2000 it will add the message into
the phone's SMS menĂ¹.

I'm not telling SendText that should work how i need, i'm just telling it
does not work in the same way on many phones.

IMHO it shoul be splitted in 2 apps: 1 to send the message onto the
display (usefull for AOC and other infoes during the call); 1 to send the
message into the phone's SMS area (usefull to send reminders and
notifications of stuffs happened);
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