Well, afaict, the vector shape is what loads svg in krita, and that uses Qt's 
svg support. But if we save attributes into the odf with the koxmlns::svg 
namespace, that means we're actually mixing in svg properties in the odf, and 
we should load those properties when present.

On Saturday 17 January 2015 Jan 10:17:06 Stefano Bonicatti wrote:
> 2015-01-17 10:07 GMT+01:00 Boudewijn Rempt <b...@valdyas.org>:
> 
> > One possibility that springs to mind is that the work on using svg inside
> > flake actually never got properly finished. Jan started on it, did a ton of
> > work, but then real life caught up and he had to stop working on the
> > project. But if we save it, we should load it, and it seems all nicely
> > namespaces in KoXmlNS::svg, so I don't expect any problems with a patch
> > that basically does this.
> >
> 
> Though i've also tested svg loading, but the codepath it takes is another
> one, loadOdf is "never" called when loading an svg (i tried with Inkscape,
> drawing path shapes, bezier etc then load the svg in Krita).
> As far as i can tell from the code for svg there are specialized calls for
> those shapes (loadSvg).

-- 
Boudewijn Rempt
http://www.valdyas.org, http://www.krita.org
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