Well, afaict, the vector shape is what loads svg in krita, and that uses Qt's svg support. But if we save attributes into the odf with the koxmlns::svg namespace, that means we're actually mixing in svg properties in the odf, and we should load those properties when present.
On Saturday 17 January 2015 Jan 10:17:06 Stefano Bonicatti wrote: > 2015-01-17 10:07 GMT+01:00 Boudewijn Rempt <b...@valdyas.org>: > > > One possibility that springs to mind is that the work on using svg inside > > flake actually never got properly finished. Jan started on it, did a ton of > > work, but then real life caught up and he had to stop working on the > > project. But if we save it, we should load it, and it seems all nicely > > namespaces in KoXmlNS::svg, so I don't expect any problems with a patch > > that basically does this. > > > > Though i've also tested svg loading, but the codepath it takes is another > one, loadOdf is "never" called when loading an svg (i tried with Inkscape, > drawing path shapes, bezier etc then load the svg in Krita). > As far as i can tell from the code for svg there are specialized calls for > those shapes (loadSvg). -- Boudewijn Rempt http://www.valdyas.org, http://www.krita.org _______________________________________________ calligra-devel mailing list calligra-devel@kde.org https://mail.kde.org/mailman/listinfo/calligra-devel