On Thu, 20 Dec 2012, Cyrille Berger Skott wrote:

Currently Linux is our only officially supported platform, this is why build
issues (and other critical issues) on Linux become release blockers. Windows
and Mac OSX support is still considered work in progress and experimental.
Hopefully it will change some time in the future.

Well, given that we've got a build bot on windows and build packages for all the releases, I'd say we should upgrade the status of Windows as a supported platform.

But we also have to take into considerations some pratical aspects, like 95%
of developers and "master" testers are using linux at the moment, which means
errors are caught very quickly on Linux, and this is not the case for
Windows/Mac OSX, it also means that a huge refactor is usually not necesserary
to solve build issues on Linux. And before we consider Windows/Mac OSX, the
build on those platform need to stabilize and we would need to find practical
solutions to the lack of testing problem, like nightly/continuous build on
build.kde.org.


http://build.kde.org/job/calligra_master_win32/


Boudewijn
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