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Yes we would require d pointer for libs stuff also please conform to hacking style. I see many spaces in var declarations. I see several place wher you forgot { } for single line if and also one case of trailing space on the more general sense it looks ok - though i've not looked at the details - but then again if you are able to use it it can't be all bad. libs/odf/Ko3dScene.h <http://git.reviewboard.kde.org/r/104688/#comment9981> qt 4.6 - do we require that yet? - C. Boemann On April 21, 2012, 12:39 p.m., Inge Wallin wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/104688/ > ----------------------------------------------------------- > > (Updated April 21, 2012, 12:39 p.m.) > > > Review request for Calligra. > > > Description > ------- > > This new code adds support for 3D scenes in libs/odf. It was ported from my > threedscene branch when I found out that exactly the same attributes are used > in 3D charts. > > The only tricky thing with this code is that the attributes are not stored in > a style but in the actual elements (dr3d:scene and chart:plot-area > respectively). This means that we have to save the attributes and the > children separately since the saving code of these objects may want to add > other attributes *and* children. > > You may note that I didn't d-pointer-ify the class. Right now the odf > library is not binary compatibility frozen so I don't strictly need to but if > there is a strong wish for it I can do it. > > > Diffs > ----- > > libs/odf/CMakeLists.txt c411a8c > libs/odf/Ko3dScene.h PRE-CREATION > libs/odf/Ko3dScene.cpp PRE-CREATION > > Diff: http://git.reviewboard.kde.org/r/104688/diff/ > > > Testing > ------- > > I have tested this code while working on the 3D Scene shape. > > > Thanks, > > Inge Wallin > >
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