> > kotext, textlayout, textshape, words division of responsibilities >> ------------------------------**------------------------------** >> ----------------------- >> We should come up with a plan for how we want the code structured in the >> long >> run. We've come a long way already, but we should discuss what further >> things >> we can do. >> > > Long-term I would like to make it easy to extend Calligra Active with > editing capabilities. That means our libraries and the functionality > provided by Words can be reused for other UI's like the QML-based > Active-UI, an alternate desktop-UI (think of a kids interface or an > interface specialized on other use-cases or an interface for different > form factors or one for star trek fans or whatever crazy and/or > innovative things a developer likes to do build up with our > frameworks). > >
> KoTextEditor hacking >> --------------------------- >> I'd like a hacking session where we start extending the functionality of >> KoTextEditor. >> > > What is the goal? I mean what exactly do we like to change/extend > in what direction? I ask cause that is not clear to me if it comes to > the concrete code. Maybe it's not defined yet what will be part of > the sprint-session? > The above two points are on the agenda of the sprint in our brainstorm session about textshape/textlayout/kotext architecture. > > I btw will not attend the sprint but I can participate online :) > > Arf, it's too bad you can't be here. It would be real good if there could be a way to have you live at least with sound (both directions), ideally with video (at least from us to you). > > Changetracking >> -------------------- >> I'd like a brainstorm on how we proceed on change tracking. The current >> state >> leaves much to be desired. >> > Identify problems and put them into bugzilla? But yes, that will not > magically fix them. At least it would be a start and provide more > details what exactly still leaves much to be desired. > > Well, there are bugs/fundamental design restrictions (mostly related to deleted stuff) and there is the odf1.1/1.2 tiny difference in spec. PierreSt
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