On 09/30/2011 06:37 PM, Sebastian Sauer wrote:
just
like switching from x11 graphicsystem to -raster changes nothing is
this regard. I would also say more layers is a pain with not benefit.

There is no Calligra for HTML5 and I think we do not even think about
it.
Boudewijn just wrote that there is a HTML5 Canvas backend for
Qt (or maybe I did understood that wrong? in any case I really
would like to have a look at it :-) ). If that's the case then we
already have Calligra for HTML5. But yes, the solution is probably
suboptional in terms of amount of data that need to be transfered
between client and server. Even better would be a "QML client-side
library" that doesn't need regular canvas-updates but has and runs
most of the logic on the client-side.WebODF is a viewer. That is
where QML could really rock when compared to QWidget/GTK HTML5
canvas solutions.

The "WebODF is a viewer." was a citation that wasn't shown while writing
the mail and somehow slipped in when sending (thunderbird is really
buggy as hell). So, it's not my opinion cause I know WebOdf is an editor
too (and btw a very cool one - amazing work there Jos!).

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