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Just a shot comment about a++ and ++a. I think i cases where both can be used we should stick to ++a, as it can be faster in some cases (should not matter in the used ones) See http://www.parashift.com/c++-faq-lite/operator-overloading.html#faq-13.15 for more details. - Thorsten On Aug. 28, 2011, 11:23 a.m., Jaime Torres Amate wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/102467/ > ----------------------------------------------------------- > > (Updated Aug. 28, 2011, 11:23 a.m.) > > > Review request for Calligra. > > > Summary > ------- > > Check the array index before accessing the array. > Change the check of the array index from <= to <. > Check zone abailability before accessing it. > change a=a+1 to a++. > > > Diffs > ----- > > filters/tables/latex/export/table.cc 54f2811 > filters/words/latex/export/para.cc f77c80c > filters/words/latex/export/table.cc 112f698 > > Diff: http://git.reviewboard.kde.org/r/102467/diff > > > Testing > ------- > > No changes in make tests output. > > > Thanks, > > Jaime Torres > >
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