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Just a shot comment about a++ and ++a. I think i cases where both can be used 
we should stick to ++a, as it can be faster in some cases (should not matter in 
the used ones) See 
http://www.parashift.com/c++-faq-lite/operator-overloading.html#faq-13.15 for 
more details.

- Thorsten


On Aug. 28, 2011, 11:23 a.m., Jaime Torres Amate wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/102467/
> -----------------------------------------------------------
> 
> (Updated Aug. 28, 2011, 11:23 a.m.)
> 
> 
> Review request for Calligra.
> 
> 
> Summary
> -------
> 
> Check the array index before accessing the array.
> Change the check of the array index from <= to <.
> Check zone abailability before accessing it.
> change a=a+1 to a++. 
> 
> 
> Diffs
> -----
> 
>   filters/tables/latex/export/table.cc 54f2811 
>   filters/words/latex/export/para.cc f77c80c 
>   filters/words/latex/export/table.cc 112f698 
> 
> Diff: http://git.reviewboard.kde.org/r/102467/diff
> 
> 
> Testing
> -------
> 
> No changes in make tests output.
> 
> 
> Thanks,
> 
> Jaime Torres
> 
>

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