Hello Jan, On Wednesday, July 06, 2011 20:19:29 Jan Hambrecht wrote: > +class RectangleShape : public KoParameterShape, public SvgSerializable
I realy think we should avoid using multiple inheritance in each shape that makes the code very none object orientated as you need to dynamic_cast each one when you want to use the functionality. But maybe I miss something important here and it is much simpler? Svg should be an integral code for the flake as in odf svg is the default format for embedded vector graphics. I think this should be added to KoShape as then it is easily usable without the need to do strange stuff when saving to/loading from svg. Thorsten _______________________________________________ calligra-devel mailing list calligra-devel@kde.org https://mail.kde.org/mailman/listinfo/calligra-devel