Got it thanks. Everything is compiling now and working great.
On Sat, Oct 5, 2013 at 5:04 AM, Alberto Massari <[email protected]>wrote: > You need to manually include to the Visual Studio project the files in the > folder src\xercesc\util\NetAccessors\**Curl > > Alberto > > Il 05/10/13 00:37, Travis Loyd ha scritto: > > Hello, >> >> I've been able to load up the project in Visual Studio 2010 & change the >> Preprocessor definition from XERCES_USE_NETACCESSOR_WINSOCK >> to XERCES_USE_NETACCESSOR_CURL. >> >> Building has the following result: >> >> 1>------ Build started: Project: XercesLib, Configuration: Debug Win32 >> ------ >> 1> Creating library >> .\..\..\..\..\..\Build\Win32\**VC10\Debug\xerces-c_3D.lib and object >> .\..\..\..\..\..\Build\Win32\**VC10\Debug\xerces-c_3D.exp >> 1>PlatformUtils.obj : error LNK2001: unresolved external symbol "private: >> static wchar_t const * const xercesc_3_1::CurlNetAccessor::**fgMyName" >> (?fgMyName@CurlNetAccessor@**xercesc_3_1@@0QB_WB) >> 1>PlatformUtils.obj : error LNK2019: unresolved external symbol "public: >> __thiscall xercesc_3_1::CurlNetAccessor::**CurlNetAccessor(void)" >> (??0CurlNetAccessor@xercesc_3_**1@@QAE@XZ) referenced in function >> "private: >> static class xercesc_3_1::XMLNetAccessor * __cdecl >> xercesc_3_1::XMLPlatformUtils:**:makeNetAccessor(void)" >> (?makeNetAccessor@**XMLPlatformUtils@xercesc_3_1@@**CAPAVXMLNetAccessor@2 >> @XZ) >> 1>C:\Users\asdf\Documents\**Visual Studio >> 2010\Projects\xerces-c-3.1.1\**projects\Win32\VC10\xerces-** >> all\XercesLib\.\..\..\..\..\..**\Build\Win32\VC10\Debug\** >> xerces-c_3_1D.dll >> : fatal error LNK1120: 2 unresolved externals >> ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped >> ========== >> >> Next I: >> - added the include directory to point at the libcurl include directory >> - added the lib directory to point at the libcurl lib directory >> - added the library to link against >> >> Still the compiler error is the same. >> >> What additional step is needed? >> >> >> Thank you, >> >> Travis >> >> >
