Hey all,

I am interested in helping out to /try/ to get some sort of Wayland working on Hurd. I have long experience with Wayland (and its components) on Linux and know Linux graphics well. How does this translate to Hurd? What does Hurd use to render, etc.? Does Hurd use OpenGL, etc.? I know X11 is working on Hurd, how is that implemented? I'll try searching the source myself, but please, if you have any pointers that can help.


On a side note, i'm a debian DD, so i'll try my best to port my packages that fail also.


Best, Marius Gripsgard

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