Hey all,
I am interested in helping out to /try/ to get some sort of Wayland
working on Hurd. I have long experience with Wayland (and its
components) on Linux and know Linux graphics well. How does this
translate to Hurd? What does Hurd use to render, etc.? Does Hurd use
OpenGL, etc.? I know X11 is working on Hurd, how is that implemented?
I'll try searching the source myself, but please, if you have any
pointers that can help.
On a side note, i'm a debian DD, so i'll try my best to port my packages
that fail also.
Best, Marius Gripsgard
- wayland on hurd Marius Gripsgard
-