hello!
i think i found a small bug in periodic cubic splines calculation. for
the 3-point calculation you need to apply this patch:
cspline.c: cspline_init_periodic patch
- const double h2 = xa[3] - xa[2];
- g[1] = 3.0 * ((ya[1] - ya[2]) / h2 - (ya[2] - ya[1]) / h1);
+ g[1] = 3.0 * ((ya[1] - ya[2]) / h0 - (ya[2] - ya[1]) / h1);
can anyone verify that? please answer privately as well, because i am
not subscribed to the list.
cheers, stefan.
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