Hi Eric,

> @@ -59,7 +59,8 @@ AC_DEFUN([gl_UNKNOWN_WARNINGS_ARE_ERRORS],
>  [_AC_LANG_DISPATCH([$0], _AC_LANG, $@)])
> 
>  # Specialization for _AC_LANG = C. This macro can be AC_REQUIREd.
> -AC_DEFUN([gl_UNKNOWN_WARNINGS_ARE_ERRORS(C)],
> +# Use of m4_defun rather than AC_DEFUN works around a bug in autoconf < 
> 2.63b.
> +m4_defun([gl_UNKNOWN_WARNINGS_ARE_ERRORS(C)],
>  [
>    AC_LANG_PUSH([C])
>    gl_UNKNOWN_WARNINGS_ARE_ERRORS_IMPL
> @@ -67,7 +68,8 @@ AC_DEFUN([gl_UNKNOWN_WARNINGS_ARE_ERRORS(C)],
>  ])
> 
>  # Specialization for _AC_LANG = C++. This macro can be AC_REQUIREd.
> -AC_DEFUN([gl_UNKNOWN_WARNINGS_ARE_ERRORS(C++)],
> +# Use of m4_defun rather than AC_DEFUN works around a bug in autoconf < 
> 2.63b.
> +m4_defun([gl_UNKNOWN_WARNINGS_ARE_ERRORS(C++)],
>  [
>    AC_LANG_PUSH([C++])
>    gl_UNKNOWN_WARNINGS_ARE_ERRORS_IMPL

Is m4_defun sufficient for AC_REQUIRE to work? The comments state that it is
essential that these macros can be AC_REQUIREd. This is needed for
gl_WARN_ADD (warnings.m4 line 94).

Bruno


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