Hi Bruno, Le jeudi 16 octobre 2008 à 02:43 +0200, Bruno Haible a écrit : [...]
> Find here an adaption of the "one event per thread" idea, and the use of > linked lists rather than array to keep the removal an O(1) operation. > It passes the tests, and should be scalable. OK to apply? > > I think in the long run we should make use of pthreads-win32 in some form, > but that's a different story. Paul Eggert and I came to no good conclusion > about it in January [5]. The patch won't apply to the current GIT repository: patching file lib/glthread/cond.h patching file lib/glthread/cond.c Hunk #2 FAILED at 235. Hunk #3 FAILED at 306. Hunk #4 FAILED at 422. Hunk #5 FAILED at 439. 4 out of 6 hunks FAILED -- saving rejects to file lib/glthread/cond.c.rej patching file lib/glthread/lock.h patching file lib/glthread/lock.c -- Yoann Vandoorselaere | Responsable R&D / CTO | PreludeIDS Technologies Tel: +33 (0)9 50 70 21 58 Fax: +33(0)9 57 25 21 58 http://www.prelude-ids.com