In the 'yield' module, there were references to the Win32 API without
#include <windows.h>.

*** lib/glthread/yield.h.orig   2008-08-17 21:53:21.000000000 +0200
--- lib/glthread/yield.h        2008-08-17 21:45:59.000000000 +0200
***************
*** 73,79 ****
  /* Use the old Solaris threads library.  */
  
  # include <thread.h>
- # include <synch.h>
  
  # ifdef __cplusplus
  extern "C" {
--- 73,78 ----
***************
*** 92,97 ****
--- 91,98 ----
  
  #if USE_WIN32_THREADS
  
+ # include <windows.h>
+ 
  # ifdef __cplusplus
  extern "C" {
  # endif



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