Hello,
I'm developing a multiplayer gaming site. I would like to add GnuBG's
AI to enable players to play against a bot. I don't play backgammon
much, but I have been looking through GnuBG's documentation. It seems
that the easiest method to interface with GnuBG would be to invoke it
in commandline mode for each AI turn; I'd send GnuBG the current board
position, and then read out the next suggested move. Is this a
reasonable way to approach it?
It seems like it would only take a couple of commands to load the
board position and extract the AI's move, but I'm not sure what
commands would be most straightforward.
Something like:
load position <file>
hint
export position pos <file>
(Can it use stdin/stdout instead? And is "hint" the best way to find
the recommended move?)
Any tips would be greatly appreciated. As I mentioned earlier, I've
only played a little backgammon and have only begun looking at GnuBG.
Thanks,
Marcus
--
Marcus Cavanaugh
[email protected]
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