Dear blink devs If you don’t use the DevTools protocol, you can ignore this. This server is only used in headless or remote-control scenarios, and is not part of the web platform. DevTools uses Chrome internal WebSocket implementation. The previous implementation was not compliant with the WebSocket standard [1]. Therefore, I fixed it by supporting fragmented messages and ping and pong frames. [1] https://datatracker.ietf.org/doc/html/rfc6455
The server now accepts fragmented messages and concatenates the frames correctly. When the server receives a ping frame, it responds with a pong frame in compliance with the standard: https://datatracker.ietf.org/doc/html/rfc6455#section-5.5.2 When the server receives pong frames, it accepts them and doesn't close the connection. There are no changes for people who don’t use fragmented messages or ping/pong frames. People who want to use them will find they work now. Cheers, Shiho Noda -- You received this message because you are subscribed to the Google Groups "blink-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAKA0%3D6t2ADP6DE7qDiJ3LxK0gV_KKPydfNOYdHobDwyd4Sa6fg%40mail.gmail.com.
