Wow taht would be amazing to play, do you remember where you got it?

I'm also looking for a brain warp, in Spain it was called GiroZac, but I
haven't been able to find one.

El jue, 5 mar 2026 a las 10:51, Arianna Sepulveda via groups.io
(<[email protected]>) escribió:

> Wow! This got me thinking of handheld games I had as a kid (I was a
> 90s/2000s kid) and I had Bop It and Bop It Extreme (the one with 5
> controls) but I also had this thing called Torx. It was this toy that had a
> big sort of canned-shaped thing in the middle (it looked about the size of
> a bigger can of fruit, but shorter) with two controls on either side that
> you moved in a series of ways--like bending, and twisting. I don't remember
> too much about it, but it did have a few different game types. You'd turn
> it on and off with an actual physical switch that flipped, which, thank
> God! When you'd turn it on, it would say in this robotic voice "I am Torks.
> Twist me to select game." Or something almost like that lol!
>
>
> Thanks,
> Ari
>
> > On Jan 17, 2026, at 9:22 PM, Gene Warner via groups.io <genewarner3=
> [email protected]> wrote:
> >
> > Yeah, I guess if you played it a lot, you would eventually know where
> all the colors are using just the battery compartment cover and the power
> buttin. But you gotta start somewhere, and I decided that for me it would
> be stick on letters.
> >
> > Gene...
> >
> >
> > ----- Original Message -----
> > From: "Desiree Oudinot via groups.io" <[email protected]
> >
> > To: <[email protected]>
> > Date: Sat, 17 Jan 2026 20:54:26 -0500
> > Subject: Re: [blind-gamers] More on handheld games
> >
> >> Yeah, on my original Brain Warp, I had Braille labels on each side, just
> >> single letters to differentiate the colors. I played it so much, though,
> >> that not only did the labels fall off fairly quickly, I didn't need them
> >> anymore, thus my previous description on how to orient yourself to it.
> >> Eventually, that particular unit stopped working, probably from playing
> it
> >> so much, and handling it roughly as a kid. I had another one that my
> dad had
> >> picked up at a flea market, but sadly, it got stolen. I'd still love to
> find
> >> the insert naughty word here who did that. The one that I have now was
> >> kindly given to me by a friend, but I haven't been able to get it
> working
> >> after the batteries leaked.
> >>
> >> Desiree
> >>
> >> -----Original Message-----
> >> From: [email protected] <[email protected]> On Behalf Of Gene
> >> Warner via groups.io
> >> Sent: Saturday, January 17, 2026 8:41 PM
> >> To: [email protected]
> >> Subject: Re: [blind-gamers] More on handheld games
> >>
> >> Yeah, getting the originals can be pricey some times, but I am having so
> >> much fun with Henry that as pricey as it was I still feel it was money
> well
> >> spent.
> >>
> >> Say what? would have been a lot better if it had been a handheld game
> >> instead of a tabletop one. It's back in its box in a closet somewhere.
> >>
> >> I couldn't find a working original of Brain Warp so I settled on a Star
> Wars
> >> themed  version call Death Star Escape. It's the same game, same
> hardware ,
> >> just with a Star Wars theme instead of the generic Brain Warp one. Now
> all I
> >> need is some self adhesive tactile letters to mark each of the
> characters.
> >>
> >> Gene...
> >>
> >>
> >> ----- Original Message -----
> >> From: "Desiree Oudinot via groups.io" <turtlepower17=
> [email protected]>
> >> To: <[email protected]>
> >> Date: Sat, 17 Jan 2026 20:26:03 -0500
> >> Subject: [blind-gamers] More on handheld games
> >>
> >>> Hi all,
> >>>
> >>> All this talk recently about handheld games has really been sending me
> >>> down a rabbit hole of nostalgia. Seeing as I don't have a small
> >>> fortune to throw down on getting all the games I remember from my
> >>> childhood, and would love to have again, I went searching for cheaper
> >>> alternatives, which lead me to the World's Smallest Toys brand.
> >>>
> >>>
> >>>
> >>> For roughly $10 each, I've acquired what is claimed to be the world's
> >>> smallest BopIt, and the world's smallest Simon. The BopIt is about the
> >>> same size as the BopIt on a keychain that was sold in the late 90's,
> >>> which I also had at one point. This one has slightly different sounds
> >>> than the original, but is functionally the same. As for the Simon
> >>> game, it's about the size of an Oreo cookie, and also works just like
> the
> >> original.
> >>>
> >>>
> >>>
> >>> Sure, this company is capitalizing on a market that is willing to
> >>> spend money for somewhat modernized versions of classics, but for just
> >>> over $20, I can't complain. I also don't know how well these will hold
> >>> up over time, but I think they're cute, and I bet I'd have paid a hell
> >>> of a lot more for the originals which may or may not have been in
> working
> >> order.
> >>>
> >>>
> >>>
> >>> Desiree
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >
> >
> >
> >
> >
>
>
> 
>
>
>


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