From: Beowulf <beowulf-boun...@beowulf.org> on behalf of Lawrence Stewart 
<stew...@serissa.com>
Date: Monday, September 20, 2021 at 9:17 AM
To: Jim Cownie <jcow...@gmail.com>
Cc: Lawrence Stewart <stew...@serissa.com>, Douglas Eadline 
<deadl...@eadline.org>, "beowulf@beowulf.org" <beowulf@beowulf.org>
Subject: Re: [Beowulf] [EXTERNAL] Re: Deskside clusters

Well said.  Expanding on this, caches work because of both temporal locality and
spatial locality.  Spatial locality is addressed by having cache lines be 
substantially
larger than a byte or word.  These days, 64 bytes is pretty common.  Some 
prefetch schemes,
like the L1D version that fetches the VA ^ 64 clearly affect spatial locality.  
Streaming
prefetch has an expanded notion of “spatial” I suppose!

What puzzles me is why compilers seem not to have evolved much notion of cache 
management. It
seems like something a smart compiler could do.  Instead, it is left to Prof. 
Goto and the folks
at ATLAS and BLIS to figure out how to rewrite algorithms for efficient cache 
behavior. To my
limited knowledge, compilers don’t make much use of PREFETCH or any 
non-temporal loads and stores
either. It seems to me that once the programmer helps with RESTRICT and so 
forth, then compilers could perfectly well dynamically move parts of arrays 
around to maximize cache use.

-L



I suspect that there’s enough variability among cache implementation and the 
wide variety of algorithms that might use it that writing a smart-enough 
compiler is “hard” and “expensive”.



Leaving it to the library authors is probably the best “bang for the buck”.






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