Stu,

I'm welcome to hearing other people's perspectives, especially when they have more experience in an area than I do, but I feel like your experiences below counter my statements as much as they support them. For example, this statement of yours:

You can not change architecture (especially memory) and expect your code to just shift across. It might compile, run and do OK... but you won't get great performance.  You have to work at it.  What KNC and KNL give you is the ability to shift quickly... and that buys you time to do the optimisation.

Seems to be in agreement with this one I made:

Then when Intel's MIC processors finally did come out, guess what? You
*did* have to rewrite your code to get any meaningful increase in
performance.

And remember, my argument wasn't really with the technical issues. I agree 100% with everything you said. My argument was with Intel's marketing, which criticized GPUs for requiring you to rewrite your code, which they claimed would be unnecessary with their accelerators (I don't know if they came up with the terms MIC or Xeon Phi at that time), but then you still needed to "modernize" your code to get the most out of their processors.

I also don't disagree with the "stickiness" of GPUs in the market once they became the established approach. However, I did state that I had some colleagues who were very supportive of the Xeon Phi because you "didn't need to rewrite your code". Those same colleagues never ended up investing significantly in the Xeon Phis when they did come out, which singifies to me that they may have been disappointed with Intel's promises compared to reality.

Prentice Bisbal
Lead Software Engineer
Princeton Plasma Physics Laboratory
http://www.pppl.gov

On 06/19/2018 10:46 PM, Stu Midgley wrote:
I think your comments are wrong.

I think Intel was right on the mark with their "just throw a few flags and it'll work".  For a very large number of codes this will work.  If you have a simple FD, stencil or use MKL then your away.  For a large number of people that works.

Our company got up and running in a few days and were getting reasonable speedup... enough that we ended up purchasing many thousands of KNC's.  We then spent 4 years fine tuning, optimising getting every last drop of performance.  Which broadened the workload we could run on the KNC's and sped up all codes that were on it.

This is no different to standard Xeon/AMD.  We went through exactly the same process when we got 4socket 16core AMD systems.  They are very numa, so require you to change how your code works.  Every time a new vectorisation comes out, we spend a lot of effort recoding to use it...

The KNL's are even easier.  They are just x86 systems with large number of cores and massive vector units.  If the compiler can localise your working set to the HBM then they absolutely fly.  If you get into the intrinsics, they can really scream... which is why we now have many thousands of thousands of KNL's.

You can not change architecture (especially memory) and expect your code to just shift across.  It might compile, run and do OK... but you won't get great performance.  You have to work at it.  What KNC and KNL give you is the ability to shift quickly... and that buys you time to do the optimisation.

Where Intel made the mistake was to assume they could shift people from GPUs.  People who have spent years writing and optimising won't shift easily... cause they have to go through that whole process again.  Getting people back to x86 once they have shifted is a long long term goal.

And, as I said, Phi isn't dead.  Large vectors, large core count with high speed memory - that's Phi.  Intel is just shifting that back under the standard Xeon name.



On Wed, Jun 20, 2018 at 5:00 AM Prentice Bisbal <pbis...@pppl.gov <mailto:pbis...@pppl.gov>> wrote:

    On 06/19/2018 03:10 PM, Joe Landman wrote:

    >
    >
    > On 6/19/18 2:47 PM, Prentice Bisbal wrote:
    >>
    >> On 06/13/2018 10:32 PM, Joe Landman wrote:
    >>>
    >>> I'm curious about your next gen plans, given Phi's roadmap.
    >>>
    >>>
    >>> On 6/13/18 9:17 PM, Stu Midgley wrote:
    >>>> low level HPC means... lots of things.  BUT we are a huge
    Xeon Phi
    >>>> shop and need low-level programmers ie. avx512, careful
    >>>> cache/memory management (NOT openmp/compiler vectorisation etc).
    >>>
    >>> I played around with avx512 in my rzf code.
    >>> https://github.com/joelandman/rzf/blob/master/avx2/rzf_avx512.c .
    >>> Never really spent a great deal of time on it, other than noting
    >>> that using avx512 seemed to downclock the core a bit on Skylake.
    >>
    >> If you organize your code correctly, and call the compiler with
    the
    >> right optimization flags, shouldn't the compiler automatically
    handle
    >> a good portion of this 'low-level' stuff?
    >
    > I wish it would do it well, but it turns out it doesn't do a good
    > job.   You have to pay very careful attention to almost all
    aspects of
    > making it simple for the compiler, and then constraining the
    > directions it takes with code gen.
    >
    > I explored this with my RZF stuff.  It turns out that with -O3, gcc
    > (5.x and 6.x) would convert a library call for the power
    function into
    > an FP instruction.  But it would use 1/8 - 1/4 of the XMM/YMM
    register
    > width, not automatically unroll loops, or leverage the vector
    nature
    > of the problem.
    >
    > Basically, not much has changed in 20+ years ... you annotate your
    > code with pragmas and similar, or use instruction primitives and
    give
    > up on the optimizer/code generator.
    >
    > When it comes down to it, compilers aren't really as smart as
    many of
    > us would like.  Converting idiomatic code into efficient assembly
    > isn't what they are designed for.  Rather correct assembly. 
    Correct
    > doesn't mean efficient in many cases, and some of the less obvious
    > optimizations that we might think to be beneficial are not
    taken. We
    > can hand modify the code for this, and see if these
    optimizations are
    > beneficial, but the compilers often are not looking at a holistic
    > problem.
    >
    >> I understand that hand-coding this stuff usually still give you
    the
    >> best performance (See GotoBLAS/OpenBLAS, for example), but does
    your
    >> average HPC programmer trying to get decent performance need to
    >> hand-code that stuff, too?
    >
    > Generally, yes.  Optimizing serial code for GPUs doesn't work well.
    > Rewriting for GPUs (e.g. taking into account the GPU
    data/compute flow
    > architecture) does work well.
    >

    Thanks for the reply. This sounds like the perfect opportunity for
    me to
    rant about Intel's marketing for Xeon Phi vs. GPUs. When GPUs took
    off
    and Intel was formulating their answer to GPUs, they kept saying you
    wouldn't need to rewrite your code like you need to for GPUs. You
    could
    just recompile and everything would work on the new MIC processors.

    Then when Intel's MIC processors finally did come out, guess what?
    You
    *did* have to rewrite your code to get any meaningful increase in
    performance. For example, you'd have to make sure your loops were
    data-parallel and use OpenMP or TBB, or Cilk Plus or whatever, to
    really
    take advantage of the MIC.  This meant you had to rewrite your
    code, but
    Intel did everything they could to avoid admitting you would need to
    rewrite your code. Instead, they used the euphemism 'code
    modernization'
    instead.

    I often wonder if that misleading marketing is one of the reasons why
    the Xeon Phi has already been canned. I know a lot of people who were
    excited for the Xeon Phi, but I don't know any who ever bought the
    Xeon
    Phis once they came out.

    Prentice
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--
Dr Stuart Midgley
sdm...@gmail.com <mailto:sdm...@gmail.com>

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