On Feb 12, 2013, at 1:13 AM, Lux, Jim (337C) wrote: > Not simulations.. > > Streaming the data out to a Digital to Analog converter.. > > Basic box works like this: > Attitude and guidance simulator gives a parallel bit word that > indicates range and doppler and target type.. that's used to set a > timer and frequency offset > Radar gives a sync pulse to the target simulator that indicates > that the pulse will be transmitted in a short time, and a parallel > word telling it which kind of pulse it's going to transmit. > Target simulator points to the correct pulse in the bulk storage > which holds a bunch of simulated returns based on target type and > pulse type (e.g. a 4 ns pulse will have a different return than a > 1ms long pulse) > Bulk store starts streaming the pulse into a FIFO. A countdown > timer for range delay triggers the output of the FIFO to a DAC > which generates the actual pulse. > > So you don't have to simulate the returns in real time.. .they're > done off line in non-real time, and all the target box does is play > back the correct return at the correct time and Doppler. > > You could use a lot less sample returns and just adjust the > amplitude and phase, however, you'd like to simulate things like a > lateral translation across the edge of a rocky area to a flat sandy > area: the former has a much more ragged return that lasts longer, > while the latter is a more specular reflection and narrower. > > If the beam is significantly tilted relative to the surface normal, > the return is much longer in time than if it's pointing straight > down, because the "spot" that is illuminated has significant range > extent in the former case. > > This is why you wind up needing lots of different potential returns > for the same length transmitted pulse. > > And that's for non-coded pulses. Throw in coding on the radar > pulse (chirps or PN codes) and it gets even more interesting. > > One might even take a sample radar out to a test site in the desert > (which looks an awful lot like the surface of Mars, at least to a > radar) and record actual returns from different types of terrain. > > I don't recall the costs, but in any case, a more important design > aspect is getting it to work at all, rather than driving the price > down to the minimum.
> > I was responding to your question asking for an example of > something needing high bandwidth and small storage, but that > couldn't be adequately addressed by just buying a ton of > conventional RAM. > > These systems don't have a CPU.. it's just disk drive, FIFO, data > converter. You're speaking here of a very specific NASA type problem. It's like asking why one would design shoes for the guy who manages to jump 10 meters high - and then you show up with an astronaut 10+ years away from now who might jump on the Moon 10 meters high :) > > I suspect digital video recorders are another application.. very > similar kind of usage.. > You stream raw video in at some Gbytes/second and just dump it to > the drive(s). digital motion picture projectors at 4K resolution > are probably another example. Although there, you are looking at > fairly large data sets. > Not at all, you just want petabytes of storage there. Actually the solutions sold until recently used a DEC alpha 1Ghz 21264 (i say from head), to steer the raid arrays. Wasn't that around a 1GB/s bandwidth or so? Price per petabyte of storage is everything there. > The RED cameras stream to flash, SSD or conventional drives, for > instance. 9Megapixels/frame*30 fps is 270 megapixels/second. > The newer EPIC cameras do 31.8Mpix/frame * 96 fps... I think > they run about 400-500 Mbyte/sec to a SSD "magazine" > The film business is used to interchanging magazines. A typical > 35mm cine camera has 400 ft and 1000ft magazines. At the usual > 24fps, that works out to about 1 foot/second, so 400 or 1000 > seconds of shooting time. A comparable RED/EPIC magazine, then, > probably holds half a terabyte or so. > > > http://www.red.com/store/products/redmag-4-pack > Here you go.. a 4 pack of 256GB drives for $9100... This is embedded hardware, again not some HPC type workload. Not a good example therefore. > > 256GB is probably comparable to a 400 foot magazine at the highest > resolution. > > > Jim Lux > > > -----Original Message----- > From: beowulf-boun...@beowulf.org [mailto:beowulf- > boun...@beowulf.org] On Behalf Of Vincent Diepeveen > Sent: Monday, February 11, 2013 3:30 PM > To: beowulf@beowulf.org List > Subject: Re: [Beowulf] SSD caching for parallel filesystems > > Ah you're doing the simulations a lot slower :) No big deal. You > get what you pay for :) > > You're speaking about 1 box here or so? > > What size SSD array size is in that box, what bandwidth does it > deliver to your CPU's and what price did you buy it for Jim? > Then we can compare it with a harddrive raid array :) _______________________________________________ Beowulf mailing list, Beowulf@beowulf.org sponsored by Penguin Computing To change your subscription (digest mode or unsubscribe) visit http://www.beowulf.org/mailman/listinfo/beowulf