Am 18.02.2009 um 07:32 schrieb Mark Hahn:

searches. Without array task scheduling this would require 500,000 individual job submissions. The fact that I never met a serious PBS shop that had not

what's wrong with 500k job submissions? to me, the existence of "array jobs"
is an admission that the job/queueing system is inefficient.

When I compare this e.g. to C:

- a loop like:

    for (i=1;i<=100000;i++)
        printf("Hello from run %d.\n", i);

- and you can guess: 100,000 times:

    printf("Hello from run %d.\n", i++);


While the execution time is nearly the same, compilation of the first one is faster by far. So, that a "for"-instruction in C exists is also an admission that it can't compile sequential code very well and generates a big executable? The compiler must read the source, and SGE has to read the job requirements for every job again and again and store it.

-- Reuti

(PS: not to mention, that a for-loop/array-job is easier to handle for the user)


if you're saying that the issue is not per-job overhead of submission, but rather that jobs are too short, well, I think that's a user problem. I think it's entirely reasonable to require user jobs to consume some minimum cpu time
(say, few minutes).

- Policy and resource allocation features are very important to people deploying these systems

so I'm curious what that means. things like "dept A needs to be guaranteed N cpus, but dept B gets to use whatever is left over"? or node choice based on amount of free disk? I don't really see why these sorts of issues
would be less important to more parallel environments.

- Storage speed is often more important than network speed or latency in many cases

which makes me wonder: do bio types consider using map-reduce-like
frameworks?  that is, basically distributing the work to the data.
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