http://www.theregister.co.uk/2008/12/26/soho_rendering_supercomputer/

Excellent article on the 4000 core render farm for Tales of Desperaux, and
the Lustre file system behind it.
My only connection with the project being that I used to work for Steve
Prescott yea long ago...
back when the dinosaurs roamed the earth, if anyone gets the reference.
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