what is the process to access gpio for Jetson nano using qt creator

On Thursday, June 5, 2014 at 4:20:43 AM UTC+6 [email protected] wrote:

> Two other features of going low level with mmap:
>
>      Open drain output: By controlling the output enable registers, you 
> can do open drain by setting the output to drive 0, then enable output to 
> pull low, disable output to for high (with external pullup or internal 
> through pin muxing).
>
>      Simultaneous toggling: You can set the pin states of a whole gpio 
> bank at once. This is nice if you're bit banging.
>
> 2.8MHz seems slow. I was at 4MHz through an mmap in *Python*. Make sure 
> you're using the set registers rather than doing a read-modify-write and 
> only opening the mmap once...and I suppose your clock scaling will matter 
> too, so maybe it's the same.
>
> --Brandon
>
> On Wednesday, June 4, 2014 2:26:32 PM UTC-7, john3909 wrote:
>>
>>
>> From: Tony DiCola <[email protected]>
>> Reply-To: <[email protected]>
>> Date: Wednesday, June 4, 2014 at 8:29 AM
>> To: <[email protected]>
>> Subject: Re: [beagleboard] Beaglebone Black libraries for GPIO access in 
>> C/C++?
>>
>> Thanks for the replies everyone--looks like some nice libraries to check 
>> out.
>>
>> Regarding memory mapped GPIO, check out this nice blog post for more 
>> info: 
>> http://vabi-robotics.blogspot.com/2013/10/register-access-to-gpios-of-beaglebone.html
>>  
>>  You can effectively map the GPIO registers to a process' memory space and 
>> directly access them so there's no overhead of making the system calls to 
>> read, write, etc. the sysfs-based GPIO.  
>>
>> I actually just tried out a couple quick tests and saw toggling a pin 
>> high and low in a tight loop with sysfs is pretty slow, only a few hunded 
>> khz.  However using memory mapped GPIO registers it's much, much faster. 
>>  I'm seeing around 2.8 mhz toggling a pin with this approach.  Now neither 
>> approach is technically going to ever give you a real time guarantee of 
>> course, but it's nice to have the ability to read and write GPIO fairly 
>> quickly in some cases with memory mapped GPIO.
>>
>> The downside is you cannot support GPIO interrupts. 
>>
>> Regards,
>> John
>>
>>
>>
>> On Wed, Jun 4, 2014 at 5:00 AM, Micka <[email protected]> wrote:
>>
>>> William Hermans, how did you controlled the GPIO ?
>>>
>>> The only way that I know is with :
>>>
>>>
>>> /sys/class/gpio/gpio%d/value
>>>
>>>
>>> but you talk about mmap ? How did you use it with this 
>>> /sys/class/gpio/gpio%d/value ?
>>>
>>> Thx you,
>>>
>>> Micka,
>>>
>>>
>>>
>>>
>>> On Tue, Jun 3, 2014 at 11:57 PM, William Hermans <[email protected]> 
>>> wrote:
>>>
>>>> sysfs, and mmap. I've seen mention of both on the web ( including for 
>>>> the BB white ).
>>>>
>>>> *wiringPi*
>>>>>
>>>>
>>>> Whats this ? The Arduino IDE for the rPI ? Nothing like this exists for 
>>>> the BBB that I am aware of. 
>>>>
>>>>
>>>> On Tue, Jun 3, 2014 at 2:45 PM, Jacek Radzikowski <
>>>> [email protected]> wrote:
>>>>
>>>>> <shameless plug>
>>>>> https://github.com/piranha32/IOoo
>>>>> </shameless plug>
>>>>>
>>>>> j.
>>>>>
>>>>>
>>>>> On Tue, Jun 3, 2014 at 5:42 PM, Tony DiCola <[email protected]> 
>>>>> wrote:
>>>>> > Sorry if this is a common question, but I've searched around the web 
>>>>> and the
>>>>> > forum here and am curious are there any somewhat mature or popular 
>>>>> libraries
>>>>> > for simple digital GPIO access on the Beaglebone Black in C/C++?  I'm
>>>>> > curious if there's anything like wiringPi or similar for the BBB 
>>>>> yet.  If
>>>>> > not, are folks just rolling their own thing with access to sysfs or 
>>>>> mmap?
>>>>> >
>>>>> > --
>>>>> > For more options, visit http://beagleboard.org/discuss
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>>>>>
>>>>>
>>>>> --
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